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Acea

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  1. Substanz liked a post in a topic by Acea in Hobs WH   
    Player Name : Hobs
    Player ID (If known) :
    Reason: WH
    Date and Time :
    Server Name : Nuke sniper
     

  2. Finny liked a post in a topic by Acea in Hobs WH   
    Player Name : Hobs
    Player ID (If known) :
    Reason: WH
    Date and Time :
    Server Name : Nuke sniper
     

  3. JillyJill liked a post in a topic by Acea in Hobs WH   
    Player Name : Hobs
    Player ID (If known) :
    Reason: WH
    Date and Time :
    Server Name : Nuke sniper
     

  4. Acea liked a post in a topic by Substanz in Happy birthday Acea   
    Join me to wish to @Acea an HAPPY BIRTHDAY !
     
    Enjoy your special day the fulliest and have fun
     

     

  5. Roohansama liked a post in a topic by Acea in c++   
    Well, you can store that in a simple var using std::string but what's the point?
     
    + Google is your friend for programming. All questions have been asked and answered.
  6. Acea liked a post in a topic by Doge in Happy Birthday NoName!   
    Today marks 4 years since the creation of our team! I would like to say a big thankyou to everyone here for your efforts on our servers and forum. I wish you all the best, here's to many more years!
    Happy nN|anniversary!
  7. Acea liked a post in a topic by DinoGrzmot in What music are you listening?   
    God damn  :coffee1:  :allok:

  8. ARMO13 liked a post in a topic by Acea in Battlefield V System Requirements (PC) : Are you able to run it ?   
    I have an i5 4690 and a GTX970... The beta ran fine.
  9. Substanz liked a post in a topic by Acea in Battlefield V System Requirements (PC) : Are you able to run it ?   
    I have an i5 4690 and a GTX970... The beta ran fine.
  10. Acea liked a post in a topic by Substanz in Happy Birthday Acea ;)   
    Happy birthday @Acea
     
    Wish you to get a lot of gifts
     
    Enjoy your day and have fun
     
       
     
       
     

     
     
  11. LilBo liked a post in a topic by Acea in Tips for new players?   
    Secret? Play, play and play. That's it. There's no secret, just practice.
  12. Zed liked a post in a topic by Acea in Tips for new players?   
    Secret? Play, play and play. That's it. There's no secret, just practice.
  13. For_Honor liked a post in a topic by Acea in Tips for new players?   
    Secret? Play, play and play. That's it. There's no secret, just practice.
  14. Acea liked a post in a topic by Substanz in unban request by MyBrice   
    You can check our nN| Rules here : http://noname.zone/index.php/topic/5653-nn-serverss-rules/?p=11569
     
    Rule #0 : No Hack/Cheat/Script/Scrollfire/Nade Switching/Glitch/Jump (excluding CJ and DR)
     
    The evidence of fastfire script usage is more than obvious on the Acea's Ban Request.
     
    You will have to wait until the tempban is over. Next time you're caught again using script, the tempban duration will increase.
     
     
    http://i.imgur.com/KUlYON6.png
     
    CLOSED
  15. Finny liked a post in a topic by Acea in MyBrice   
    Player Name : MyBrice
    Player ID (If known) :
    Reason: Bind/Script - FastFire
    Date and Time : 10/11/17 21:00
    Server Name : Nuketown sniper 24/7
     
    Sorry I have 2 clips :(
     


     
  16. Bartolo liked a post in a topic by Acea in Laptop for uni   
    Thanks for your comments guys.
    The XPS 13 is a bit too expensive for me and let's not talk about macbook because it's wayyyyy too expensive.
     
    So there is an asus zenbook with i7-7500U,16 gb of ram, SSD  512 GB , M.2,  QHD+ screen 3200x1800 13" for 1300 euros.
     
    Or a Dell inspiron 15 5000 with i7-8550U,16 gb of ram, SSD SATA 512 GB, 1920x1080 FULL HD 15.6" for  1100 euros. Better CPU, bigger screen and 2 in 1 but worse SSD and screen quality :( The reviews I've seen on internet agree that the screen is shit which ins't good for a laptop :/
  17. Bennoo liked a post in a topic by Acea in Activision microtransaction   
    Source: http://www.eurogamer.net/articles/2017-10-18-activision-patented-method-of-tuning-matchmaking-to-boost-microtransactions
     
    Call of Duty publisher Activision has patented a method of matchmaking designed to increase a player's spend on microtransactions.
    This system would deliberately pair you with someone who had a premium item to show off, in the hope you would see and then spend money on it yourself. The patent was first spotted by Glixel, in a report which initially suggested the system could already be in use. Activision has now responded to reassure it has not implemented the method in any game."This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios," an Activision spokesperson confirmed to Eurogamer. "It has not been implemented in-game."Bungie community manager David "Deej" Dague confirmed that Destiny, also published by Activision, had not implemented it either. Still, the patent is eye-opening in the detail it goes into."For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player," the patent reads. "A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player. "In a particular example, the junior player may wish to become an expert sniper in a game (e.g., as determined from the player profile). The microtransaction engine may match the junior player with a player that is a highly skilled sniper in the game. In this manner, the junior player may be encouraged to make game-related purchases such as a rifle or other item used by the marquee player."The microtransaction-focused matchmaking could even be used to influence match outcomes to ensure players who paid money felt satisfied with their purchase."For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase. This may encourage the player to make future purchases to achieve similar gameplay results."There's no suggestion Activision is planning to use this system in a future game. Regardless, players will likely now be on the lookout for any suggestion it has been implemented. 
    ___________________________________________________________________________________________________________
     
    The kids and noobs are going to spend hundreds of dollars on upcoming videogames. What a shame !
  18. stelthii liked a post in a topic by Acea in noName Tournament!   
    Please remove marty and jugg. The noobiest perks of all time.
  19. stelthii liked a post in a topic by Acea in Activision microtransaction   
    Source: http://www.eurogamer.net/articles/2017-10-18-activision-patented-method-of-tuning-matchmaking-to-boost-microtransactions
     
    Call of Duty publisher Activision has patented a method of matchmaking designed to increase a player's spend on microtransactions.
    This system would deliberately pair you with someone who had a premium item to show off, in the hope you would see and then spend money on it yourself. The patent was first spotted by Glixel, in a report which initially suggested the system could already be in use. Activision has now responded to reassure it has not implemented the method in any game."This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios," an Activision spokesperson confirmed to Eurogamer. "It has not been implemented in-game."Bungie community manager David "Deej" Dague confirmed that Destiny, also published by Activision, had not implemented it either. Still, the patent is eye-opening in the detail it goes into."For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player," the patent reads. "A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player. "In a particular example, the junior player may wish to become an expert sniper in a game (e.g., as determined from the player profile). The microtransaction engine may match the junior player with a player that is a highly skilled sniper in the game. In this manner, the junior player may be encouraged to make game-related purchases such as a rifle or other item used by the marquee player."The microtransaction-focused matchmaking could even be used to influence match outcomes to ensure players who paid money felt satisfied with their purchase."For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase. This may encourage the player to make future purchases to achieve similar gameplay results."There's no suggestion Activision is planning to use this system in a future game. Regardless, players will likely now be on the lookout for any suggestion it has been implemented. 
    ___________________________________________________________________________________________________________
     
    The kids and noobs are going to spend hundreds of dollars on upcoming videogames. What a shame !
  20. Substanz liked a post in a topic by Acea in Activision microtransaction   
    Source: http://www.eurogamer.net/articles/2017-10-18-activision-patented-method-of-tuning-matchmaking-to-boost-microtransactions
     
    Call of Duty publisher Activision has patented a method of matchmaking designed to increase a player's spend on microtransactions.
    This system would deliberately pair you with someone who had a premium item to show off, in the hope you would see and then spend money on it yourself. The patent was first spotted by Glixel, in a report which initially suggested the system could already be in use. Activision has now responded to reassure it has not implemented the method in any game."This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios," an Activision spokesperson confirmed to Eurogamer. "It has not been implemented in-game."Bungie community manager David "Deej" Dague confirmed that Destiny, also published by Activision, had not implemented it either. Still, the patent is eye-opening in the detail it goes into."For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player," the patent reads. "A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player. "In a particular example, the junior player may wish to become an expert sniper in a game (e.g., as determined from the player profile). The microtransaction engine may match the junior player with a player that is a highly skilled sniper in the game. In this manner, the junior player may be encouraged to make game-related purchases such as a rifle or other item used by the marquee player."The microtransaction-focused matchmaking could even be used to influence match outcomes to ensure players who paid money felt satisfied with their purchase."For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase. This may encourage the player to make future purchases to achieve similar gameplay results."There's no suggestion Activision is planning to use this system in a future game. Regardless, players will likely now be on the lookout for any suggestion it has been implemented. 
    ___________________________________________________________________________________________________________
     
    The kids and noobs are going to spend hundreds of dollars on upcoming videogames. What a shame !
  21. Fives liked a post in a topic by Acea in Activision microtransaction   
    Source: http://www.eurogamer.net/articles/2017-10-18-activision-patented-method-of-tuning-matchmaking-to-boost-microtransactions
     
    Call of Duty publisher Activision has patented a method of matchmaking designed to increase a player's spend on microtransactions.
    This system would deliberately pair you with someone who had a premium item to show off, in the hope you would see and then spend money on it yourself. The patent was first spotted by Glixel, in a report which initially suggested the system could already be in use. Activision has now responded to reassure it has not implemented the method in any game."This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios," an Activision spokesperson confirmed to Eurogamer. "It has not been implemented in-game."Bungie community manager David "Deej" Dague confirmed that Destiny, also published by Activision, had not implemented it either. Still, the patent is eye-opening in the detail it goes into."For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player," the patent reads. "A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player. "In a particular example, the junior player may wish to become an expert sniper in a game (e.g., as determined from the player profile). The microtransaction engine may match the junior player with a player that is a highly skilled sniper in the game. In this manner, the junior player may be encouraged to make game-related purchases such as a rifle or other item used by the marquee player."The microtransaction-focused matchmaking could even be used to influence match outcomes to ensure players who paid money felt satisfied with their purchase."For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase. This may encourage the player to make future purchases to achieve similar gameplay results."There's no suggestion Activision is planning to use this system in a future game. Regardless, players will likely now be on the lookout for any suggestion it has been implemented. 
    ___________________________________________________________________________________________________________
     
    The kids and noobs are going to spend hundreds of dollars on upcoming videogames. What a shame !
  22. Fives liked a post in a topic by Acea in noName Tournament!   
    Please remove marty and jugg. The noobiest perks of all time.
  23. Substanz liked a post in a topic by Acea in nN| Around the World   
    Westvleteren...the unobtainable beer which cost 15 euros in Brussels beer bars :( :(
  24. Acea liked a post in a topic by Fives in What's your feedback about Call of Duty : WWII ?   
    Okay...
     
    So i have only played for about a hour and a half and my first impressions are not what i expected !
     
    Im big COD fan and i am sad to write something like this, please keep in mind this is my opinion
     
    I am glad its boots on the ground again BUT nothing has change, it feels the same , plays the same, looks the same ( a bit better ) as most of the CODs. I was expecting to get hyped for this, they just making the same game with better graphics, Its a pitty as what the trailers showed in my mind did not live up to what i just played, nothing is new. 
     
    In short this is what i have to say for now i will play more and update this , At the price it is at now , it is definitely not worth it. I am excited for the story side but yet again im scared it will just be a remastered version of every other COD just like its multiplayer 
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