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Dettie

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Posts posted by Dettie

  1. 278.73

    Released - 14 March, 2018

     

    Fixed bug that prevented tribe renaming

    Separated C4 into their own structure limit category with a limit of 150 per 50m

    Plugged various holes used to undermesh in The Center, The Island, and Aberration (server side only for now)

    Fixed Therizino and Moschops cloning exploit


  2. 278.64

    Released - 7 March, 2018

     

    Disabled placement of structures when recently stuck in geometry (addresses known undermesh exploits)

    Fix climbing off of a ladder into geometry (including barriers) temporarily (addresses known undermesh exploits)

    Prevented closing glider for a brief period after opening (prevents accidental closure when spamming to open)

    Lower glider cooldown to 3s


     

     

    278.66

    Released - 8 March, 2018

     

    Remove unsupported dinos from Official Aberration servers

    Prevents crossark transfers of "foreign" dino eggs (if prevented by server config) going forward

    Editors's note: The transfer was accidentally allowed. See the official statement at http://steamcommunity.com/app/346110/discussions/0/1697167168518672186/

  3. 278.54

    Released - 27 February, 2018

     

    Fixed an exploit that allowed players to get through the map/mesh

    Fixed issue where a second instance of certain boss fights could be started while someone was already inside

    Reworked extinction mode save nuking to kill subfolders as well

    Increased plantx projectile damage by 2.5x

    Projectiles do 3x damage to durability of chest pieces while a glider is attached

    Added logic to translate damage from player to their glider

    Added 10s cooldown between glides

    Lowered glide speed by 40%

  4. https://www.gog.com/game/dungeons_2

    The Dungeon Lord is back – and this time he’s serious! In Dungeons 2, fulfil the Dungeon Lord’s insatiable quest for vengeance by recruiting fearsome new monsters from all corners of the underworld in order to undertake his evil bidding. Taking over the underworld isn’t enough though – this time The Dungeon Lord will extend his dominion over the puny humans and attempt to conquer the overworld too!

     

    Take control of the mighty Dungeon Lord and craft a network of unique and terrifying dungeons, recruit an army of fearsome creatures and command two new factions. Prepare to defend your Kingdom against those pesky heroes, go above ground to wage war on their human cities and use the ‘Hand of Terror’ to take direct control over your minions, issue commands, and even dish out a swift slap to keep them in line. 
    The extensive campaign story mode is packed with even more of the dark humour which made the original Dungeons a hit and is peppered with numerous references to various fantasy books, movies and TV shows. Additionally, you can test your strength in four different game modes in multiplayer for up to four players with other Dungeon Lords over LAN or online.

     

    A Clash of Pumpkins

     

    Trick or Treat! The Dungeon Lord is in a mischievously macabre mood, and no one is safe! In ‘A Clash of Pumpkins’, the Halloween-inspired DLC for Dungeons 2, the armies of evil will face new horrors including trigger-happy pumpkins, haunted forests and murderous penguins across 3 all-new, eerily beautiful skirmish maps – Scare Island, Ghostwood, and Regecide

    • Featuring a thrilling single player campaign with 2 playable factions, 26 unique creatures, multiple types of heroes and game modes, Dungeons 2 is the Dungeon Manager simulation game, you've been waiting for
    • Dungeons 2 offers unique gameplay: In the underworld, Dungeon manager simulation, and in the overworld, tactical real-time strategy
    • Thanks to the ‘Hand of Terror’ you can always keep control of your subordinates and give targeted commands
    • Leave the darkness of the underworld, and venture to the overworld and leave the beautiful cities of the humans in ruins
    • Four competitive multiplayer modes for up to four players via LAN and Internet
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