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Posts posted by Fives
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Happy birthday mate
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How —_–But it would make it easier...anyways...just a suggestion.
Runny likes this -
There's really no need for numbers
We have servers and none of them are named the same
Crossfire
Broadcast
All maps
Etc
So very easy to tell from one another
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We have a DR server?
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Please could we get a promos server
Maps:
Crash
Back lot
Strike
Etc
Thanks Hyp3r
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Lol Scrappy don't take my Tuts ^^
Just jokes;)
Scrappydoo likes this -
Ah my fellow south African haven't seen you for ages
How's Nutec & Iceman Doing
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Hi
Here's a list of all the COD4 mods known at the moment
*Modern Harded
*BraXi's Death Run Mod
*COD4 Minigames
*(RoZo) Return Of Zombie Ops
*Modern Promod
*Reign of the Undead - Zombies
*Call of Duty: CO & Call of Duty 4: Online
*Heroes 7 and Brothers in Arms
*World at War
*Final Killcam
*ZombieX
*Suitcase Bomb
*Kill the Ballistic Knife Dog
*Charlie Oscar Delta
*Battleground
*Operation Storm
*Frontlines R3L04D
*Hide 'n Seek (Props) Mod
*T-Max's Jump Mod
*Global OPS
*Operation Cinema: Beyond Modern Warfare
*PromodLive v2.16B
*Icecold Warfare
*Cod4: Portal Mod
*APB Mod
*PeZBOT 011p - (Custom) for Modern Warfare
*PeZBOT - Multiplayer Bots
*Sniper Warfare
*Leetmod
*Kill the King
*Visual Mod
*Roll The Dice Mod
*Vehicle Warfare
*Battlefield 4: The End of Modern Warfare
*ProjectileWeapons
*Codutility France Mod Bo
*Codutility France Mod MW2 MW3
*MW2 Open_Warfare2 by SledgeHammer
*ZombieA
*iSnipe Mod for CoD4
*PROMOD LIVE 011p | PeZBOT Edition
*Star Wars Mod: Galactic Warfare
*Voidsource ( Eri S. )
*Call of Duty 4 - ReDead
*CoDFootball
*Call of Duty 4 Developer Suite
*Unreal_Tournament_Cod4 Version 1.0
*Demon MW2 mod for COD4: Modern Warfare
*Realistic Warfare
*'Insertion'
*Call of Duty - Knife Warfare
*CheapOne
*A Call of Duty SP Mission:Rush
*X4 : eXtreme Warfare v3.0RC5
*Noobwarfare
*Before the Dawn
*Apocalypse 2012
*Zombie Open Source
*The Stargate - Call of duty 4
Hyp3r
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South Africa
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Hi
This a a Tip for everyone out there if you don't use fraps or bandicam or xfire or what ever else you use
See a hacker?
First you want to bind this by opening up consol so you don't always have to type it so type in consol:
/bind F6 "record"
Now when you press F6 on your keyboard it will start recording automatically
Then when you have enough proof you can make another bind so type in consol:
/bind F8 "stoprecord"
Now by pressing F8 the recording will stop
As we don't accept demos you want to go a locate this record
So you will find it under
Local Disk/Program Files/Call Of Duty 4/Main/Demo
The name of the demo ( if its your first demo ) will be named record0000
now how to open this demo?
There are two ways
1. Download CoD4 Player which plays demos google CoD4 player
Now for 2
2. If the demos don't open with CoD4 player , you can simple do this
Locate the demo once again
Cut it to the folder
Mods/Modern Warfare
Then create a folder name Demos
And paste in there
Then open CoD4 and go to the mod Modern Warfare and select the mod once in the menu open consol and type
/demo demo0000
And hit enter it will open the demo
Now you need to record over the demo with something
Use: Fraps , Bandicam or xfire
Once recorded you going to want to format the video so its a smaller size
So download:
FormatFactory or others there are many more
Once formated upload to youtube and copy the link of the video
And make a ban request
Hacker Down
Hope this helped you out
If anyone wants to know more PM me
Hyp3r
Iffy, Oaxfu., Scrappydoo and 2 others like this -
+activate
+attack
+back
+breath_sprint
+forward
+frag
+gostand
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+lookdown
+lookup
+melee
+melee_breath
+mlook
+movedown
+moveleft
+moveright
+moveup
+prone
+reload
+right
+smoke
+speed
+speed_throw
+sprint
+stance
+strafe
+talk
+throw
+toggleads_throw
+usereload
-activate
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-smoke
-speed
-speed_throw
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-stance
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-talk
-throw
-toggleads_throw
-usereload
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bindlist
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connect
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cubemapShot
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customclass5 "Sniper"
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g_log "games_mp.log"
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jump_height "39"
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loc_translate "1"
loc_warnings "1"
loc_warningsAsErrors "0"
logfile "2"
logo
lowAmmoWarningColor1 "0.901961"
lowAmmoWarningColor2 "1"
lowAmmoWarningNoAmmoColor1 "0.8"
lowAmmoWarningNoAmmoColor2 "1"
lowAmmoWarningNoReloadColor1 "0.701961"
lowAmmoWarningNoReloadColor2 "1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
lowerstance
mantle_check_angle "60"
mantle_check_radius "0.1"
mantle_check_range "20"
mantle_debug "0"
mantle_enable "1"
mantle_view_yawcap "60"
map
mapname
map_restart
map_rotate
masterPort "20810"
masterServerName "cod4master.activision.com"
meminfo
monkeytoy "0"
motd
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
name "Tajik"
net_dumpprofile
net_ip "localhost"
net_lanauthorize "0"
net_noipx "0"
net_noudp "0"
net_port "28961"
net_profile "0"
net_restart
net_showprofile "0"
net_socksEnabled "0"
net_socksPassword
net_socksPort "1080"
net_socksServer
net_socksUsername
nextdemo
nextmap
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
onlinegame "1"
onlykick
openScriptMenu
overrideNVGModelWithKnife "0"
packetDebug "0"
password
path
perk_bulletPenetrationMultiplier "2"
perk_extraBreath "5"
perk_grenadeDeath "frag_grenade_short_mp"
perk_parabolicAngle "180"
perk_parabolicIcon "specialty_parabolic"
perk_parabolicRadius "400"
perk_sprintMultiplier "2"
perk_weapRateMultiplier "0.75"
perk_weapReloadMultiplier "0.5"
perk_weapSpreadMultiplier "0.65"
ping
player_adsExitDelay "0"
player_backSpeedScale "0.7"
player_breath_fire_delay "0"
player_breath_gasp_lerp "6"
player_breath_gasp_scale "4.5"
player_breath_gasp_time "1"
player_breath_hold_lerp "1"
player_breath_hold_time "4.5"
player_breath_snd_delay "1"
player_breath_snd_lerp "2"
player_burstFireCooldown "0.2"
player_debugHealth "0"
player_dmgtimer_flinchTime "500"
player_dmgtimer_maxTime "750"
player_dmgtimer_minScale "0"
player_dmgtimer_stumbleTime "500"
player_dmgtimer_timePerPoint "100"
player_footstepsThreshhold "0"
player_lean_rotate_crouch_left "1.25"
player_lean_rotate_crouch_right "1"
player_lean_rotate_left "1.25"
player_lean_rotate_right "1.25"
player_lean_shift_crouch_left "12.5"
player_lean_shift_crouch_right "13"
player_lean_shift_left "5"
player_lean_shift_right "2.5"
player_meleeChargeFriction "1200"
player_meleeHeight "10"
player_meleeRange "64"
player_meleeWidth "10"
player_moveThreshhold "10"
player_move_factor_on_torso "0"
player_scopeExitOnDamage "0"
player_spectateSpeedScale "1"
player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
player_sprintMinTime "1"
player_sprintRechargePause "0"
player_sprintSpeedScale "1.5"
player_sprintStrafeSpeedScale "0.667"
player_sprintTime "4"
player_strafeAnimCosAngle "0.5"
player_strafeSpeedScale "0.8"
player_sustainAmmo "0"
player_turnAnims "0"
player_view_pitch_down "85"
player_view_pitch_up "85"
protocol "1"
quit
ragdoll_baselerp_bone
ragdoll_baselerp_time "1000"
ragdoll_bone
ragdoll_bullet_force "500"
ragdoll_bullet_upbias "0.5"
ragdoll_clear
ragdoll_debug "0"
ragdoll_dump_anims "0"
ragdoll_enable "1"
ragdoll_explode_force "18000"
ragdoll_explode_upbias "0.8"
ragdoll_fps "20"
ragdoll_jitter_scale "1"
ragdoll_joint
ragdoll_jointlerp_time "3000"
ragdoll_limit
ragdoll_max_life "4500"
ragdoll_max_simulating "8"
ragdoll_pin_bone
ragdoll_rotvel_scale "1"
ragdoll_selfpair
ragdoll_self_collision_scale "1.2"
raisestance
rate "25000"
rcon
rcon_password
readStats
reconnect
record
reloadmaterialtextures
reset
resetStats
r_aaAlpha "dither"
r_aaSamples "4"
r_altModelLightingUpdate "1"
r_applyPicmip
r_aspectRatio "auto"
r_autopriority "0"
r_blur "0"
r_brightness "0"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "dev-only"
r_clearColor "0"
r_clearColor2 "0"
r_colorMap "Unchanged"
r_contrast "1"
r_customMode
r_debugLineWidth "1"
r_debugShader "none"
r_depthPrepass "0"
r_desaturation "1"
r_detail "1"
r_diffuseColorScale "1"
r_displayRefresh "75"
r_distortion "1"
r_dlightLimit "4"
r_dof_bias "0.5"
r_dof_enable "1"
r_dof_farBlur "1.8"
r_dof_farEnd "7000"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_tweak "0"
r_dof_viewModelEnd "8"
r_dof_viewModelStart "2"
r_drawDecals "1"
r_drawSun "1"
r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"
r_envMapOverride "0"
r_envMapSpecular "1"
r_envMapSunIntensity "2"
r_fastSkin "1"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7"
r_filmTweakDesaturation "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1"
r_filmUseTweaks "0"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fullbright "0"
r_fullscreen "1"
r_gamma "0.8"
r_glow "1"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowUseTweaks "0"
r_glow_allowed "1"
r_glow_allowed_script_forced "0"
r_gpuSync "adaptive"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightMap "Unchanged"
r_lightTweakAmbient "0.1"
r_lightTweakAmbientColor "1"
r_lightTweakDiffuseFraction "0.5"
r_lightTweakSunColor "0"
r_lightTweakSunDiffuseColor "0"
r_lightTweakSunDirection "0"
r_lightTweakSunLight "1"
r_loadForRenderer "1"
r_loadsun
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_logFile "0"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "1280x1024"
r_modelVertColor "1"
r_monitor "0"
r_multiGpu "0"
r_norefresh "0"
r_normal "1"
r_normalMap "Unchanged"
r_outdoor "1"
r_outdoorAwayBias "32"
r_outdoorDownBias "0"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "1"
r_picmip_spec "0"
r_picmip_water "0"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_preloadShaders "0"
r_pretess "1"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Shader"
r_rendererPreference "Default"
r_resampleScene "1"
r_savesun
r_scaleViewport "1"
r_showFbColorDebug "None"
r_showFloatZDebug "0"
r_showLightGrid "0"
r_showMissingLightGrid "0"
r_showPixelCost "off"
r_showPortals "0"
r_singleCell "0"
r_skinCache "1"
r_skipPvs "0"
r_smc_enable "1"
r_smc_flush
r_smc_stats
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "0"
r_smp_worker_thread1 "0"
r_specular "1"
r_specularColorScale "1"
r_specularMap "Unchanged"
r_spotLightBrightness "14"
r_spotLightEndRadius "196"
r_spotLightEntityShadows "1"
r_spotLightFovInnerFraction "0.7"
r_spotLightShadows "1"
r_spotLightSModelShadows "1"
r_spotLightStartRadius "36"
r_sse_skinning "1"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
r_sun_from_dvars "0"
r_sun_fx_position "0"
r_texFilterAnisoMax "4"
r_texFilterAnisoMin "16"
r_texFilterDisable "0"
r_texFilterMipBias "0"
r_texFilterMipMode "Force"
r_useLayeredMaterials "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_vsync "0"
r_warningRepeatDelay "5"
r_zfar "0"
r_zFeather "1"
r_znear "4"
r_znear_depthhack "0.1"
screenshot
screenshotJpeg
scriptUsage
scr_ctf_numlives "0"
scr_ctf_playerrespawndelay "0"
scr_ctf_roundlimit "2"
scr_ctf_roundswitch "1"
scr_ctf_scorelimit "10"
scr_ctf_timelimit "5"
scr_ctf_waverespawndelay "15"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_roundlimit "1"
scr_dm_scorelimit "150"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"
scr_game_allowkillcam "1"
scr_game_deathpointloss "0"
scr_game_forceuav "0"
scr_game_graceperiod "0"
scr_game_hardpoints "1"
scr_game_onlyheadshots "0"
scr_game_perks "1"
scr_game_spectatetype "1"
scr_game_suicidepointloss "0"
scr_hardcore "0"
scr_hardpoint_allowartillery "1"
scr_hardpoint_allowhelicopter "1"
scr_hardpoint_allowuav "1"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"
scr_oldschool "0"
scr_player_forcerespawn "1"
scr_player_healthregentime "5"
scr_player_maxhealth "100"
scr_player_numlives "0"
scr_player_respawndelay "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_roundlimit "0"
scr_sab_roundswitch "1"
scr_sab_scorelimit "1"
scr_sab_timelimit "20"
scr_sab_waverespawndelay "0"
scr_sd_bombtimer "45"
scr_sd_defusetime "5"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "3"
scr_sd_scorelimit "4"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"
scr_team_fftype "0"
scr_team_kickteamkillers "0"
scr_team_respawntime "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "20"
scr_war_numlives "0"
scr_war_playerrespawndelay "0"
scr_war_roundlimit "1"
scr_war_scorelimit "750"
scr_war_timelimit "10"
scr_war_waverespawndelay "0"
scr_xpscale "1"
sc_blur "2"
sc_count "24"
sc_debugCasterCount "24"
sc_debugReceiverCount "24"
sc_enable "0"
sc_fadeRange "0.25"
sc_length "400"
sc_offscreenCasterLodBias "0"
sc_offscreenCasterLodScale "20"
sc_shadowInRate "2"
sc_shadowOutRate "5"
sc_showDebug "0"
sc_showOverlay "0"
sc_wantCount "12"
sc_wantCountMargin "1"
selectStringTableEntryInDvar
sensitivity "5"
server1
server10
server11
server12
server13
server14
server15
server16
server2
server3
server4
server5
server6
server7
server8
server9
serverinfo
serverstatus
set
seta
setdvartotime
setenv
setfromdvar
setfromlocString
setPerk
sets
setu
shortversion "1.1"
showdrop "0"
showip
showpackets "0"
sm_enable "1"
sm_fastSunShadow "1"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
sm_maxLights "4"
sm_polygonOffsetBias "0.5"
sm_polygonOffsetScale "2"
sm_qualitySpotShadow "1"
sm_spotEnable "1"
sm_spotShadowFadeTime "1"
sm_strictCull "1"
sm_sunEnable "1"
sm_sunSampleSizeNear "0.25"
sm_sunShadowCenter "0"
sm_sunShadowScale "1"
snaps "20"
snd_cinematicVolumeScale "0.85"
snd_deactivateEnvironmentEffects
snd_deactivateEq
snd_draw3D "Off"
snd_drawInfo "None"
snd_enable2D "1"
snd_enable3D "1"
snd_enableEq "1"
snd_enableReverb "1"
snd_enableStream "1"
snd_errorOnMissing "0"
snd_khz "44"
snd_levelFadeTime "250"
snd_outputConfiguration "5.1"
snd_playLocal
snd_restart
snd_setEnvironmentEffects
snd_setEq
snd_setEqFreq
snd_setEqGain
snd_setEqQ
snd_setEqType
snd_slaveFadeTime "500"
snd_touchStreamFilesOnLoad "0"
snd_volume "1"
startSingleplayer
statGetInDvar
statSet
status
stat_version "10"
stoprecord
stopspeed "100"
stringUsage
sv_allowAnonymous "0"
sv_allowDownload "1"
sv_allowedClan1
sv_referencedFFNames
sv_referencedIwdNames
sv_referencedIwds
sv_running "0"
sv_serverid "0"
sv_showAverageBPS "0"
sv_showCommands "0"
sv_timeout "240"
sv_voice "0"
sv_voiceQuality "3"
sv_wwwBaseURL
sv_wwwDlDisconnected "0"
sv_wwwDownload "0"
sv_zombietime "2"
systeminfo
sys_configSum
sys_configureGHz
sys_cpuGHz "8"
sys_cpuName
sys_gpu
sys_lockThreads "none"
sys_smp_allowed "1"
sys_SSE "1"
sys_sysMB "1022"
tempBanClient
tempBanUser
timedemo
timescale "1"
toggle
toggleads
togglecrouch
toggleMenu
togglep
toggleprone
touchFile
uiscript_debug "0"
ui_allow_classchange "0"
ui_allow_controlschange "1"
ui_allow_teamchange "0"
ui_bigFont "0.4"
ui_borderLowLightScale "0.35"
ui_browserFriendlyfire "-1"
ui_browserKillcam "-1"
ui_browserMod "0"
ui_browserShowDedicated "0"
ui_browserShowEmpty "0"
ui_browserShowFull "0"
ui_browserShowPassword "0"
ui_browserShowPunkBuster "-1"
ui_browserShowPure "1"
ui_buildLocation "-60"
ui_buildSize "0.3"
ui_cinematicsTimestamp "0"
ui_connectScreenTextGlowColor "0.3"
ui_currentMap "2"
ui_currentNetMap "2"
ui_customClassName
ui_customModeEditName
ui_customModeName
ui_dedicated "1"
ui_drawCrosshair "1"
ui_extraBigFont "0.55"
ui_gametype "0"
ui_hint_text "@MP_NULL"
ui_hud_hardcore "0"
ui_hud_obituaries "1"
ui_hud_showobjicons "1"
ui_joinGametype "2"
ui_mapname "mp_backlot"
ui_maxclients "32"
ui_mousePitch "0"
ui_multiplayer "1"
ui_netGametype "4"
ui_netGametypeName "war"
ui_netSource "1"
ui_playerProfileAlreadyChosen "0"
ui_playerProfileCount "1"
ui_playerProfileNameNew
ui_playerProfileSelected
ui_serverStatusTimeOut "7000"
ui_showEndOfGame "0"
ui_showList "0"
ui_showmap "1"
ui_showMenuOnly
ui_smallFont "0.25"
ui_uav_allies "0"
ui_uav_axis "0"
ui_uav_client "0"
unbanUser
unbind
unbindall
unskippablecinematic
updatehunkusage
uploadStats
useFastFile "1"
vehDebugClient "0"
vehDriverViewDist "300"
vehDriverViewFocusRange "50"
vehDriverViewHeightMax "50"
vehDriverViewHeightMin "-15"
version
vid_restart
vid_xpos "3"
vid_ypos "22"
voice_deadChat "0"
voice_global "0"
voice_localEcho "0"
vstr
wait
waypointDebugDraw "0"
waypointDistScaleRangeMax "3000"
waypointDistScaleRangeMin "1000"
waypointDistScaleSmallest "0.8"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenCornerRadius "105"
waypointOffscreenDistanceThresholdAlpha "30"
waypointOffscreenPadBottom "30"
waypointOffscreenPadLeft "103"
waypointOffscreenPadRight "0"
waypointOffscreenPadTop "0"
waypointOffscreenPointerDistance "20"
waypointOffscreenPointerHeight "12"
waypointOffscreenPointerWidth "25"
waypointOffscreenRoundedCorners "1"
waypointOffscreenScaleLength "500"
waypointOffscreenScaleSmallest "1"
waypointPlayerOffsetCrouch "56"
waypointPlayerOffsetProne "30"
waypointPlayerOffsetStand "74"
waypointSplitscreenScale "1.8"
waypointTweakY "-17"
wideScreen "0"
winvoice_mic_mute "1"
winvoice_mic_reclevel "65535"
winvoice_mic_scaler "1"
winvoice_save_voice "0"
writeconfig
writedefaults
Enjoy
Hyp3r
Scrappydoo likes this -
Basic COD4 hacks what are they:
Hey all,
Many of you may not know the cod4 hacks , so here are the basic ones that most people use
Aimbot
An aimbot is a type of computer game bot used in first-person shooter games to provide varying levels of target acquisition assistance to the player.
Wallhack
Wallhacking allows a player to see through solid or opaque objects and/or manipulate or remove textures
No recoil
recoil is a word explaining the kickback on a gunexample of high recoil would be like if you took a single shot and it made your gun move a lot making it hard to aim low recoil would be a single shot and having your cross hairs basicall stay in the same spot
Roccat
Roccat helps players shoot accurate and on target , normal roccat will never miss a player even when they no scope with a sniper
Help this helps you
Hyp3r
-
-
If you having problems with lag in game and its not your interent then type these in by opening consol (~) make sure you put [ / ] infront of the command
So type:
r_drawSun "0"
r_drawDecals "0"
r_rendererPreference "0"
r_aaAlpha "0"
r_detail "0"
r_picmip "3"
r_picmip_manual "1"
r_picmip_bump "3"
r_picmip_spec "3"
r_distortion "0"
r_dlightlimit "0"
r_fastskin "1"
r_ignorehwgamma "1"
r_ingamevideo "0"
r_mutliGPU "1"
r_outdoor "1"
r_texFilterAnisoMax "1"
r_texFilterMipMode "3"
r_zFeather "0"
cg_brass "0"
cg_blood "0"
cg_marks_ents_player_only "1"
fx_marks "0"
fx_marks_ents "0"
fx_marks_smodels "0"
sm_enable "0"
With these commands there is no need to use fullbright in normal gameplay yet again if you prefer fullbright then use it rather than this
Note: Gameplay won't be great but you will need to get used to it
Enjoy
Hyp3r
-
3 Servers to start , let's get our name out there
Name I suggested was FBR - Far Beyond Respect
Have the same head admins and few more ( What we have now is great )
Once or name has been chosen and servers are almost ready let's split into members , admins
And last LETS Have a great new adventure
-
What's up guys ;)
Old Staff Member likes this
csbsfranjo
in Accepted applications
Posted
Good luck mate