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Fives

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Posts posted by Fives

  1. Hi

     

    Here's a list of all the COD4 mods known at the moment

     

    *Modern Harded

    *BraXi's Death Run Mod

    *COD4 Minigames

    *(RoZo) Return Of Zombie Ops

    *Modern Promod

    *Reign of the Undead - Zombies

    *Call of Duty: CO & Call of Duty 4: Online

    *Heroes 7 and Brothers in Arms

    *World at War

    *Final Killcam

    *ZombieX

    *Suitcase Bomb

    *Kill the Ballistic Knife Dog

    *Charlie Oscar Delta

    *Battleground

    *Operation Storm

    *Frontlines R3L04D

    *Hide 'n Seek (Props) Mod

    *T-Max's Jump Mod

    *Global OPS

    *Operation Cinema: Beyond Modern Warfare

    *PromodLive v2.16B

    *Icecold Warfare

    *Cod4: Portal Mod

    *APB Mod

    *PeZBOT 011p - (Custom) for Modern Warfare

    *PeZBOT - Multiplayer Bots

    *Sniper Warfare

    *Leetmod

    *Kill the King

    *Visual Mod

    *Roll The Dice Mod

    *Vehicle Warfare

    *Battlefield 4: The End of Modern Warfare

    *ProjectileWeapons

    *Codutility France Mod Bo

    *Codutility France Mod MW2 MW3

    *MW2 Open_Warfare2 by SledgeHammer

    *ZombieA

    *iSnipe Mod for CoD4

    *PROMOD LIVE 011p | PeZBOT Edition

    *Star Wars Mod: Galactic Warfare

    *Voidsource ( Eri S. )

    *Call of Duty 4 - ReDead

    *CoDFootball

    *Call of Duty 4 Developer Suite

    *Unreal_Tournament_Cod4 Version 1.0

    *Demon MW2 mod for COD4: Modern Warfare

    *Realistic Warfare

    *'Insertion'

    *Call of Duty - Knife Warfare

    *CheapOne

    *A Call of Duty SP Mission:Rush

    *X4 : eXtreme Warfare v3.0RC5

    *Noobwarfare

    *Before the Dawn

    *Apocalypse 2012

    *Zombie Open Source

    *The Stargate - Call of duty 4

     

    Hyp3r

  2. Hi

     

    This a a Tip for everyone out there if you don't use fraps or bandicam or xfire or what ever else you use

     

    See a hacker?

     

    First you want to bind this by opening up consol so you don't always have to type it so type in consol:

     

    /bind F6 "record"

     

     

    Now when you press F6 on your keyboard it will start recording automatically

     

    Then when you have enough proof you can make another bind so type in consol:

     

    /bind F8 "stoprecord"

     

    Now by pressing F8 the recording will stop

     

    As we don't accept demos you want to go a locate this record

     

    So you will find it under

     

    Local Disk/Program Files/Call Of Duty 4/Main/Demo

     

    The name of the demo ( if its your first demo ) will be named record0000

     

    now how to open this demo?

     

    There are two ways

     

    1. Download CoD4 Player which plays demos google CoD4 player

     

    Now for 2

     

    2. If the demos don't open with CoD4 player , you can simple do this

     

    Locate the demo once again

     

    Cut it to the folder

     

    Mods/Modern Warfare

     

    Then create a folder name Demos

     

    And paste in there

     

    Then open CoD4 and go to the mod Modern Warfare and select the mod once in the menu open consol and type

     

    /demo demo0000

     

    And hit enter it will open the demo

     

    Now you need to record over the demo with something

     

    Use: Fraps , Bandicam or xfire

     

    Once recorded you going to want to format the video so its a smaller size

     

    So download:

     

    FormatFactory or others there are many more

     

    Once formated upload to youtube and copy the link of the video

     

    And make a ban request

     

    Hacker Down

     

    Hope this helped you out

     

    If anyone wants to know more PM me

     

    Hyp3r

    Iffy, Oaxfu., Scrappydoo and 2 others like this
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    g_logSync "0"

    g_oldVoting "1"

    g_playerCollisionEjectSpeed "25"

    g_redCrosshairs "1"

    g_synchronousClients "0"

    g_useGear "0"

    g_useholdspawndelay "500"

    g_voiceChatTalkingDuration "500"

    g_voteAbstainWeight "0.5"

    heartbeat

    heli_barrelMaxVelocity "1250"

    heli_barrelRotation "70"

    heli_barrelSlowdown "360"

    hiDef "1"

    hudElemPausedBrightness "0.4"

    hud_deathQuoteFadeTime "1000"

    hud_enable "1"

    hud_fadeout_speed "0.1"

    hud_fade_ammodisplay "0"

    hud_fade_compass "0"

    hud_fade_healthbar "2"

    hud_fade_offhand "0"

    hud_fade_sprint "1.7"

    hud_fade_stance "1.7"

    hud_flash_period_offhand "0.5"

    hud_flash_time_offhand "2"

    hud_health_pulserate_critical "0.5"

    hud_health_pulserate_injured "1"

    hud_health_startpulse_critical "0.33"

    hud_health_startpulse_injured "1"

    imagelist

    inertiaAngle "0"

    inertiaDebug "0"

    inertiaMax "50"

    in_mouse "1"

    in_restart

    jump_height "39"

    jump_ladderPushVel "128"

    jump_slowdownEnable "1"

    jump_spreadAdd "64"

    jump_stepSize "18"

    kick

    killserver

    koth_autodestroytime "60"

    koth_capturetime "20"

    koth_delayPlayer "0"

    koth_destroytime "10"

    koth_kothmode "0"

    koth_spawnDelay "60"

    koth_spawntime "0"

    leaveads

    localizeSoundAliasFiles

    localservers

    loc_forceEnglish "0"

    loc_language "0"

    loc_translate "1"

    loc_warnings "1"

    loc_warningsAsErrors "0"

    logfile "2"

    logo

    lowAmmoWarningColor1 "0.901961"

    lowAmmoWarningColor2 "1"

    lowAmmoWarningNoAmmoColor1 "0.8"

    lowAmmoWarningNoAmmoColor2 "1"

    lowAmmoWarningNoReloadColor1 "0.701961"

    lowAmmoWarningNoReloadColor2 "1"

    lowAmmoWarningPulseFreq "1.7"

    lowAmmoWarningPulseMax "1.5"

    lowAmmoWarningPulseMin "0"

    lowerstance

    mantle_check_angle "60"

    mantle_check_radius "0.1"

    mantle_check_range "20"

    mantle_debug "0"

    mantle_enable "1"

    mantle_view_yawcap "60"

    map

    mapname

    map_restart

    map_rotate

    masterPort "20810"

    masterServerName "cod4master.activision.com"

    meminfo

    monkeytoy "0"

    motd

    msg_dumpEnts "0"

    msg_hudelemspew "0"

    msg_printEntityNums "0"

    m_filter "0"

    m_forward "0.25"

    m_pitch "0.022"

    m_side "0.25"

    m_yaw "0.022"

    name "Tajik"

    net_dumpprofile

    net_ip "localhost"

    net_lanauthorize "0"

    net_noipx "0"

    net_noudp "0"

    net_port "28961"

    net_profile "0"

    net_restart

    net_showprofile "0"

    net_socksEnabled "0"

    net_socksPassword

    net_socksPort "1080"

    net_socksServer

    net_socksUsername

    nextdemo

    nextmap

    nightVisionDisableEffects "0"

    nightVisionFadeInOutTime "0.1"

    nightVisionPowerOnTime "0.3"

    onlinegame "1"

    onlykick

    openScriptMenu

    overrideNVGModelWithKnife "0"

    packetDebug "0"

    password

    path

    perk_bulletPenetrationMultiplier "2"

    perk_extraBreath "5"

    perk_grenadeDeath "frag_grenade_short_mp"

    perk_parabolicAngle "180"

    perk_parabolicIcon "specialty_parabolic"

    perk_parabolicRadius "400"

    perk_sprintMultiplier "2"

    perk_weapRateMultiplier "0.75"

    perk_weapReloadMultiplier "0.5"

    perk_weapSpreadMultiplier "0.65"

    ping

    player_adsExitDelay "0"

    player_backSpeedScale "0.7"

    player_breath_fire_delay "0"

    player_breath_gasp_lerp "6"

    player_breath_gasp_scale "4.5"

    player_breath_gasp_time "1"

    player_breath_hold_lerp "1"

    player_breath_hold_time "4.5"

    player_breath_snd_delay "1"

    player_breath_snd_lerp "2"

    player_burstFireCooldown "0.2"

    player_debugHealth "0"

    player_dmgtimer_flinchTime "500"

    player_dmgtimer_maxTime "750"

    player_dmgtimer_minScale "0"

    player_dmgtimer_stumbleTime "500"

    player_dmgtimer_timePerPoint "100"

    player_footstepsThreshhold "0"

    player_lean_rotate_crouch_left "1.25"

    player_lean_rotate_crouch_right "1"

    player_lean_rotate_left "1.25"

    player_lean_rotate_right "1.25"

    player_lean_shift_crouch_left "12.5"

    player_lean_shift_crouch_right "13"

    player_lean_shift_left "5"

    player_lean_shift_right "2.5"

    player_meleeChargeFriction "1200"

    player_meleeHeight "10"

    player_meleeRange "64"

    player_meleeWidth "10"

    player_moveThreshhold "10"

    player_move_factor_on_torso "0"

    player_scopeExitOnDamage "0"

    player_spectateSpeedScale "1"

    player_sprintCameraBob "0.5"

    player_sprintForwardMinimum "105"

    player_sprintMinTime "1"

    player_sprintRechargePause "0"

    player_sprintSpeedScale "1.5"

    player_sprintStrafeSpeedScale "0.667"

    player_sprintTime "4"

    player_strafeAnimCosAngle "0.5"

    player_strafeSpeedScale "0.8"

    player_sustainAmmo "0"

    player_turnAnims "0"

    player_view_pitch_down "85"

    player_view_pitch_up "85"

    protocol "1"

    quit

    ragdoll_baselerp_bone

    ragdoll_baselerp_time "1000"

    ragdoll_bone

    ragdoll_bullet_force "500"

    ragdoll_bullet_upbias "0.5"

    ragdoll_clear

    ragdoll_debug "0"

    ragdoll_dump_anims "0"

    ragdoll_enable "1"

    ragdoll_explode_force "18000"

    ragdoll_explode_upbias "0.8"

    ragdoll_fps "20"

    ragdoll_jitter_scale "1"

    ragdoll_joint

    ragdoll_jointlerp_time "3000"

    ragdoll_limit

    ragdoll_max_life "4500"

    ragdoll_max_simulating "8"

    ragdoll_pin_bone

    ragdoll_rotvel_scale "1"

    ragdoll_selfpair

    ragdoll_self_collision_scale "1.2"

    raisestance

    rate "25000"

    rcon

    rcon_password

    readStats

    reconnect

    record

    reloadmaterialtextures

    reset

    resetStats

    r_aaAlpha "dither"

    r_aaSamples "4"

    r_altModelLightingUpdate "1"

    r_applyPicmip

    r_aspectRatio "auto"

    r_autopriority "0"

    r_blur "0"

    r_brightness "0"

    r_cacheModelLighting "1"

    r_cacheSModelLighting "1"

    r_clear "dev-only"

    r_clearColor "0"

    r_clearColor2 "0"

    r_colorMap "Unchanged"

    r_contrast "1"

    r_customMode

    r_debugLineWidth "1"

    r_debugShader "none"

    r_depthPrepass "0"

    r_desaturation "1"

    r_detail "1"

    r_diffuseColorScale "1"

    r_displayRefresh "75"

    r_distortion "1"

    r_dlightLimit "4"

    r_dof_bias "0.5"

    r_dof_enable "1"

    r_dof_farBlur "1.8"

    r_dof_farEnd "7000"

    r_dof_farStart "1000"

    r_dof_nearBlur "6"

    r_dof_nearEnd "60"

    r_dof_nearStart "10"

    r_dof_tweak "0"

    r_dof_viewModelEnd "8"

    r_dof_viewModelStart "2"

    r_drawDecals "1"

    r_drawSun "1"

    r_drawWater "1"

    r_envMapExponent "5"

    r_envMapMaxIntensity "0.5"

    r_envMapMinIntensity "0.2"

    r_envMapOverride "0"

    r_envMapSpecular "1"

    r_envMapSunIntensity "2"

    r_fastSkin "1"

    r_filmTweakBrightness "0"

    r_filmTweakContrast "1.4"

    r_filmTweakDarkTint "0.7"

    r_filmTweakDesaturation "0.2"

    r_filmTweakEnable "0"

    r_filmTweakInvert "0"

    r_filmTweakLightTint "1.1"

    r_filmUseTweaks "0"

    r_floatz "1"

    r_fog "1"

    r_forceLod "none"

    r_fullbright "0"

    r_fullscreen "1"

    r_gamma "0.8"

    r_glow "1"

    r_glowTweakBloomCutoff "0.5"

    r_glowTweakBloomDesaturation "0"

    r_glowTweakBloomIntensity0 "1"

    r_glowTweakEnable "0"

    r_glowTweakRadius0 "5"

    r_glowUseTweaks "0"

    r_glow_allowed "1"

    r_glow_allowed_script_forced "0"

    r_gpuSync "adaptive"

    r_highLodDist "-1"

    r_ignore "0"

    r_ignorehwgamma "0"

    r_inGameVideo "1"

    r_lightMap "Unchanged"

    r_lightTweakAmbient "0.1"

    r_lightTweakAmbientColor "1"

    r_lightTweakDiffuseFraction "0.5"

    r_lightTweakSunColor "0"

    r_lightTweakSunDiffuseColor "0"

    r_lightTweakSunDirection "0"

    r_lightTweakSunLight "1"

    r_loadForRenderer "1"

    r_loadsun

    r_lockPvs "0"

    r_lodBiasRigid "0"

    r_lodBiasSkinned "0"

    r_lodScaleRigid "1"

    r_lodScaleSkinned "1"

    r_logFile "0"

    r_lowestLodDist "-1"

    r_lowLodDist "-1"

    r_mediumLodDist "-1"

    r_mode "1280x1024"

    r_modelVertColor "1"

    r_monitor "0"

    r_multiGpu "0"

    r_norefresh "0"

    r_normal "1"

    r_normalMap "Unchanged"

    r_outdoor "1"

    r_outdoorAwayBias "32"

    r_outdoorDownBias "0"

    r_outdoorFeather "8"

    r_picmip "0"

    r_picmip_bump "0"

    r_picmip_manual "1"

    r_picmip_spec "0"

    r_picmip_water "0"

    r_polygonOffsetBias "-1"

    r_polygonOffsetScale "-1"

    r_portalBevels "0.7"

    r_portalBevelsOnly "0"

    r_portalMinClipArea "0.02"

    r_portalMinRecurseDepth "2"

    r_portalWalkLimit "0"

    r_preloadShaders "0"

    r_pretess "1"

    r_reflectionProbeGenerate "0"

    r_reflectionProbeGenerateExit "0"

    r_reflectionProbeRegenerateAll "0"

    r_rendererInUse "Shader"

    r_rendererPreference "Default"

    r_resampleScene "1"

    r_savesun

    r_scaleViewport "1"

    r_showFbColorDebug "None"

    r_showFloatZDebug "0"

    r_showLightGrid "0"

    r_showMissingLightGrid "0"

    r_showPixelCost "off"

    r_showPortals "0"

    r_singleCell "0"

    r_skinCache "1"

    r_skipPvs "0"

    r_smc_enable "1"

    r_smc_flush

    r_smc_stats

    r_smp_backend "1"

    r_smp_worker "1"

    r_smp_worker_thread0 "0"

    r_smp_worker_thread1 "0"

    r_specular "1"

    r_specularColorScale "1"

    r_specularMap "Unchanged"

    r_spotLightBrightness "14"

    r_spotLightEndRadius "196"

    r_spotLightEntityShadows "1"

    r_spotLightFovInnerFraction "0.7"

    r_spotLightShadows "1"

    r_spotLightSModelShadows "1"

    r_spotLightStartRadius "36"

    r_sse_skinning "1"

    r_sunblind_fadein "0.5"

    r_sunblind_fadeout "3"

    r_sunblind_max_angle "5"

    r_sunblind_max_darken "0.75"

    r_sunblind_min_angle "30"

    r_sunflare_fadein "1"

    r_sunflare_fadeout "1"

    r_sunflare_max_alpha "1"

    r_sunflare_max_angle "2"

    r_sunflare_max_size "2500"

    r_sunflare_min_angle "45"

    r_sunflare_min_size "0"

    r_sunflare_shader "sun_flare"

    r_sunglare_fadein "0.5"

    r_sunglare_fadeout "3"

    r_sunglare_max_angle "5"

    r_sunglare_max_lighten "0.75"

    r_sunglare_min_angle "30"

    r_sunsprite_shader "sun"

    r_sunsprite_size "16"

    r_sun_from_dvars "0"

    r_sun_fx_position "0"

    r_texFilterAnisoMax "4"

    r_texFilterAnisoMin "16"

    r_texFilterDisable "0"

    r_texFilterMipBias "0"

    r_texFilterMipMode "Force"

    r_useLayeredMaterials "0"

    r_vc_makelog "0"

    r_vc_showlog "0"

    r_vsync "0"

    r_warningRepeatDelay "5"

    r_zfar "0"

    r_zFeather "1"

    r_znear "4"

    r_znear_depthhack "0.1"

    screenshot

    screenshotJpeg

    scriptUsage

    scr_ctf_numlives "0"

    scr_ctf_playerrespawndelay "0"

    scr_ctf_roundlimit "2"

    scr_ctf_roundswitch "1"

    scr_ctf_scorelimit "10"

    scr_ctf_timelimit "5"

    scr_ctf_waverespawndelay "15"

    scr_dm_numlives "0"

    scr_dm_playerrespawndelay "0"

    scr_dm_roundlimit "1"

    scr_dm_scorelimit "150"

    scr_dm_timelimit "10"

    scr_dm_waverespawndelay "0"

    scr_dom_numlives "0"

    scr_dom_playerrespawndelay "0"

    scr_dom_roundlimit "1"

    scr_dom_scorelimit "200"

    scr_dom_timelimit "0"

    scr_dom_waverespawndelay "0"

    scr_game_allowkillcam "1"

    scr_game_deathpointloss "0"

    scr_game_forceuav "0"

    scr_game_graceperiod "0"

    scr_game_hardpoints "1"

    scr_game_onlyheadshots "0"

    scr_game_perks "1"

    scr_game_spectatetype "1"

    scr_game_suicidepointloss "0"

    scr_hardcore "0"

    scr_hardpoint_allowartillery "1"

    scr_hardpoint_allowhelicopter "1"

    scr_hardpoint_allowuav "1"

    scr_koth_numlives "0"

    scr_koth_playerrespawndelay "0"

    scr_koth_roundlimit "1"

    scr_koth_roundswitch "1"

    scr_koth_scorelimit "250"

    scr_koth_timelimit "15"

    scr_koth_waverespawndelay "0"

    scr_oldschool "0"

    scr_player_forcerespawn "1"

    scr_player_healthregentime "5"

    scr_player_maxhealth "100"

    scr_player_numlives "0"

    scr_player_respawndelay "0"

    scr_player_sprinttime "4"

    scr_player_suicidespawndelay "0"

    scr_sab_bombtimer "30"

    scr_sab_defusetime "5"

    scr_sab_hotpotato "0"

    scr_sab_numlives "0"

    scr_sab_planttime "2.5"

    scr_sab_playerrespawndelay "7.5"

    scr_sab_roundlimit "0"

    scr_sab_roundswitch "1"

    scr_sab_scorelimit "1"

    scr_sab_timelimit "20"

    scr_sab_waverespawndelay "0"

    scr_sd_bombtimer "45"

    scr_sd_defusetime "5"

    scr_sd_multibomb "0"

    scr_sd_numlives "1"

    scr_sd_planttime "5"

    scr_sd_playerrespawndelay "0"

    scr_sd_roundlimit "0"

    scr_sd_roundswitch "3"

    scr_sd_scorelimit "4"

    scr_sd_timelimit "2.5"

    scr_sd_waverespawndelay "0"

    scr_team_fftype "0"

    scr_team_kickteamkillers "0"

    scr_team_respawntime "0"

    scr_team_teamkillpointloss "1"

    scr_team_teamkillspawndelay "20"

    scr_war_numlives "0"

    scr_war_playerrespawndelay "0"

    scr_war_roundlimit "1"

    scr_war_scorelimit "750"

    scr_war_timelimit "10"

    scr_war_waverespawndelay "0"

    scr_xpscale "1"

    sc_blur "2"

    sc_count "24"

    sc_debugCasterCount "24"

    sc_debugReceiverCount "24"

    sc_enable "0"

    sc_fadeRange "0.25"

    sc_length "400"

    sc_offscreenCasterLodBias "0"

    sc_offscreenCasterLodScale "20"

    sc_shadowInRate "2"

    sc_shadowOutRate "5"

    sc_showDebug "0"

    sc_showOverlay "0"

    sc_wantCount "12"

    sc_wantCountMargin "1"

    selectStringTableEntryInDvar

    sensitivity "5"

    server1

    server10

    server11

    server12

    server13

    server14

    server15

    server16

    server2

    server3

    server4

    server5

    server6

    server7

    server8

    server9

    serverinfo

    serverstatus

    set

    seta

    setdvartotime

    setenv

    setfromdvar

    setfromlocString

    setPerk

    sets

    setu

    shortversion "1.1"

    showdrop "0"

    showip

    showpackets "0"

    sm_enable "1"

    sm_fastSunShadow "1"

    sm_lightScore_eyeProjectDist "64"

    sm_lightScore_spotProjectFrac "0.125"

    sm_maxLights "4"

    sm_polygonOffsetBias "0.5"

    sm_polygonOffsetScale "2"

    sm_qualitySpotShadow "1"

    sm_spotEnable "1"

    sm_spotShadowFadeTime "1"

    sm_strictCull "1"

    sm_sunEnable "1"

    sm_sunSampleSizeNear "0.25"

    sm_sunShadowCenter "0"

    sm_sunShadowScale "1"

    snaps "20"

    snd_cinematicVolumeScale "0.85"

    snd_deactivateEnvironmentEffects

    snd_deactivateEq

    snd_draw3D "Off"

    snd_drawInfo "None"

    snd_enable2D "1"

    snd_enable3D "1"

    snd_enableEq "1"

    snd_enableReverb "1"

    snd_enableStream "1"

    snd_errorOnMissing "0"

    snd_khz "44"

    snd_levelFadeTime "250"

    snd_outputConfiguration "5.1"

    snd_playLocal

    snd_restart

    snd_setEnvironmentEffects

    snd_setEq

    snd_setEqFreq

    snd_setEqGain

    snd_setEqQ

    snd_setEqType

    snd_slaveFadeTime "500"

    snd_touchStreamFilesOnLoad "0"

    snd_volume "1"

    startSingleplayer

    statGetInDvar

    statSet

    status

    stat_version "10"

    stoprecord

    stopspeed "100"

    stringUsage

    sv_allowAnonymous "0"

    sv_allowDownload "1"

    sv_allowedClan1

    sv_referencedFFNames

    sv_referencedIwdNames

    sv_referencedIwds

    sv_running "0"

    sv_serverid "0"

    sv_showAverageBPS "0"

    sv_showCommands "0"

    sv_timeout "240"

    sv_voice "0"

    sv_voiceQuality "3"

    sv_wwwBaseURL

    sv_wwwDlDisconnected "0"

    sv_wwwDownload "0"

    sv_zombietime "2"

    systeminfo

    sys_configSum

    sys_configureGHz

    sys_cpuGHz "8"

    sys_cpuName

    sys_gpu

    sys_lockThreads "none"

    sys_smp_allowed "1"

    sys_SSE "1"

    sys_sysMB "1022"

    tempBanClient

    tempBanUser

    timedemo

    timescale "1"

    toggle

    toggleads

    togglecrouch

    toggleMenu

    togglep

    toggleprone

    touchFile

    uiscript_debug "0"

    ui_allow_classchange "0"

    ui_allow_controlschange "1"

    ui_allow_teamchange "0"

    ui_bigFont "0.4"

    ui_borderLowLightScale "0.35"

    ui_browserFriendlyfire "-1"

    ui_browserKillcam "-1"

    ui_browserMod "0"

    ui_browserShowDedicated "0"

    ui_browserShowEmpty "0"

    ui_browserShowFull "0"

    ui_browserShowPassword "0"

    ui_browserShowPunkBuster "-1"

    ui_browserShowPure "1"

    ui_buildLocation "-60"

    ui_buildSize "0.3"

    ui_cinematicsTimestamp "0"

    ui_connectScreenTextGlowColor "0.3"

    ui_currentMap "2"

    ui_currentNetMap "2"

    ui_customClassName

    ui_customModeEditName

    ui_customModeName

    ui_dedicated "1"

    ui_drawCrosshair "1"

    ui_extraBigFont "0.55"

    ui_gametype "0"

    ui_hint_text "@MP_NULL"

    ui_hud_hardcore "0"

    ui_hud_obituaries "1"

    ui_hud_showobjicons "1"

    ui_joinGametype "2"

    ui_mapname "mp_backlot"

    ui_maxclients "32"

    ui_mousePitch "0"

    ui_multiplayer "1"

    ui_netGametype "4"

    ui_netGametypeName "war"

    ui_netSource "1"

    ui_playerProfileAlreadyChosen "0"

    ui_playerProfileCount "1"

    ui_playerProfileNameNew

    ui_playerProfileSelected

    ui_serverStatusTimeOut "7000"

    ui_showEndOfGame "0"

    ui_showList "0"

    ui_showmap "1"

    ui_showMenuOnly

    ui_smallFont "0.25"

    ui_uav_allies "0"

    ui_uav_axis "0"

    ui_uav_client "0"

    unbanUser

    unbind

    unbindall

    unskippablecinematic

    updatehunkusage

    uploadStats

    useFastFile "1"

    vehDebugClient "0"

    vehDriverViewDist "300"

    vehDriverViewFocusRange "50"

    vehDriverViewHeightMax "50"

    vehDriverViewHeightMin "-15"

    version

    vid_restart

    vid_xpos "3"

    vid_ypos "22"

    voice_deadChat "0"

    voice_global "0"

    voice_localEcho "0"

    vstr

    wait

    waypointDebugDraw "0"

    waypointDistScaleRangeMax "3000"

    waypointDistScaleRangeMin "1000"

    waypointDistScaleSmallest "0.8"

    waypointIconHeight "36"

    waypointIconWidth "36"

    waypointOffscreenCornerRadius "105"

    waypointOffscreenDistanceThresholdAlpha "30"

    waypointOffscreenPadBottom "30"

    waypointOffscreenPadLeft "103"

    waypointOffscreenPadRight "0"

    waypointOffscreenPadTop "0"

    waypointOffscreenPointerDistance "20"

    waypointOffscreenPointerHeight "12"

    waypointOffscreenPointerWidth "25"

    waypointOffscreenRoundedCorners "1"

    waypointOffscreenScaleLength "500"

    waypointOffscreenScaleSmallest "1"

    waypointPlayerOffsetCrouch "56"

    waypointPlayerOffsetProne "30"

    waypointPlayerOffsetStand "74"

    waypointSplitscreenScale "1.8"

    waypointTweakY "-17"

    wideScreen "0"

    winvoice_mic_mute "1"

    winvoice_mic_reclevel "65535"

    winvoice_mic_scaler "1"

    winvoice_save_voice "0"

    writeconfig

    writedefaults

    Enjoy

    Hyp3r

    Scrappydoo likes this
  4. Basic COD4 hacks what are they:

     

    Hey all,

    Many of you may not know the cod4 hacks , so here are the basic ones that most people use

     

    Aimbot

    An aimbot is a type of computer game bot used in first-person shooter games to provide varying levels of target acquisition assistance to the player.

     

    Wallhack

    Wallhacking allows a player to see through solid or opaque objects and/or manipulate or remove textures

     

    No recoil

    recoil is a word explaining the kickback on a gunexample of high recoil would be like if you took a single shot and it made your gun move a lot making it hard to aim low recoil would be a single shot and having your cross hairs basicall stay in the same spot

     

    Roccat

    Roccat helps players shoot accurate and on target , normal roccat will never miss a player even when they no scope with a sniper

    Help this helps you

    Hyp3r

  5. If you having problems with lag in game and its not your interent then type these in by opening consol (~) make sure you put [ / ] infront of the command

     

    So type:

    r_drawSun "0"

    r_drawDecals "0"

    r_rendererPreference "0"

    r_aaAlpha "0"

    r_detail "0"

    r_picmip "3"

    r_picmip_manual "1"

    r_picmip_bump "3"

    r_picmip_spec "3"

    r_distortion "0"

    r_dlightlimit "0"

    r_fastskin "1"

    r_ignorehwgamma "1"

    r_ingamevideo "0"

    r_mutliGPU "1"

    r_outdoor "1"

    r_texFilterAnisoMax "1"

    r_texFilterMipMode "3"

    r_zFeather "0"

    cg_brass "0"

    cg_blood "0"

    cg_marks_ents_player_only "1"

    fx_marks "0"

    fx_marks_ents "0"

    fx_marks_smodels "0"

    sm_enable "0"

     

    With these commands there is no need to use fullbright in normal gameplay yet again if you prefer fullbright then use it rather than this

    Note: Gameplay won't be great but you will need to get used to it

    Enjoy

    Hyp3r

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