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Substanz liked a post in a topic by Runny in Merry Christmas 2021
Best wishes guys <3 Merry Christmas and a happy new year without covid
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JillyJill liked a post in a topic by Runny in Merry Christmas 2021
Best wishes guys <3 Merry Christmas and a happy new year without covid
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Runny liked a post in a topic by QuickBreakdown in Merry Christmas 2021
nN| Leading Staff wishes you all a safe and Merry Christmas!
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JillyJill liked a post in a topic by Runny in Useful things about fps :D
Heres some things you may didnt know about fps.
Influence of FPS on the height of the jump
63 fps and less - you jump 39.5 units max (except 52 and 55 fps. These results are similiar to 71 fps)
71 fps. Your character jumps permanently 40 units. 40.5 is impossible on this value,same for 76 fps
83 90 and 100 fps - 39.5 units again
111 fps - 40 and 40.5 are easily surmontable
125 fps - 41 units
142, 166 and 200 fps - strangely again 39.4 units max.
250 fps - 42 units !
333 fps - 46 units !!!
500 fps - bugged value,your character runs silently and jump 35 units if near the object, 39 if distant from the object.
1000 fps - almost like 500 fps
Influence of FPS on the damage of falling
We've 4 walls of different heights: 140, 200, 300 and 350 units.
Results: (firstly the fps value, in brackets the wall's height and finally the damage of falling)
140 units' wall
71 (140) - 4
91 (140) - 8
100 (140) - 6
110 (140) - 4
125 (140) - 2
200 (140) - 6
250 (140) - 1
333 (140) - 0
200 units' wall
71 (200) - 39
91 (200) - 44
100 (200) - 41
110 (200) - 38
125 (200) - 35
200 (200) - 41
250 (200) - 34
333 (200) - 22
300 units' wall
71 (300) - 96
91 (300) - dead
100 (300) - 98
110 (300) - 94
125 (300) - 91
200 (300) - 98
250 (300) - 88
333 (300) - 72
350 units' wall
71 (350) - dead
91 (350) - dead
100 (350) - dead
110 (350) - dead
125 (350) - dead
200 (350) - dead
250 (350) - dead
333 (350) - 97
Ordering FPS from the useful to the useless:
333, 250, 125, 110, 76, 71 (similiar values: 34,42,52,55), 100 (similiar values: 10,17,20-23,25,36,40,41,50,67 and 200), 15 (similiar values: 24, 31,32,37,38,45,48,63), 59 (weird value), 91,83 (similiar values: 166), 142. 500 FPS is the highest (your character get the biggest damage from falling ).
Influence of FPS on the silent run's ratio
Now we want to find a formula which combines ms and fps. For example: we need a script which allows our character to move forward for 30ms, but depending by the fps value he will move to different distances. As well as with 333 fps and 30ms our character moves just for 3 units, with 125 fps he will moves 20 units!
Here we have the maximum distance you can reach running silently:
SMG, sniper and shotgun:
- Moving forward (maximum speed 190 units par second) :
333 FPS - 80 (79 silent) (264 ms)
250 FPS - 81 (81 silent) (186 ms)
200 FPS - 87 (87 silent) (167 ms)
167 FPS - 70 (70 silent) (107 ms)
142 FPS - 70 (70 silent) (92 ms)
125 FPS - 73 (72 silent) (84 ms)
111 FPS - 66 (65 silent) (68 ms)
100 FPS - 67 (66 silent) (61 ms)
90 FPS - 69 (68 silent) (58 ms)
83 FPS - 63 (62 silent) (48 ms)
77 FPS - 65 (64 silent) (46 ms)
71 FPS - 66 (65 silent) (43 ms)
- Moving right or left (max. 152 units/sec)
333 FPS - runs silently
250 FPS - 68 (68 silent) 210 ms
200 FPS - 68 (68 silent) 171 ms
167 FPS - 75 (75 silent) 155 ms
142 FPS - 56 (56 silent) 99 ms
125 FPS - 58 (57 silent) 91 ms
111 FPS - 60 (59 silent) 81 ms
100 FPS - 54 (53 silent) 66 ms
90 FPS - 54 (53 silent) 60 ms
83 FPS - 57 (57 silent) 57 ms
77 FPS - 52 (51 silent) 47 ms
71 FPS - 52 (51 silent) 46 ms
- Moving backward (133 units/sec) :
333 FPS - 50 (49 silent)
250 FPS - 54 (53 silent)
200 FPS - 58 (57 silent)
167 FPS - 46 (45 silent)
142 FPS - 46 (46 silent)
125 FPS - 49 (48 silent)
111 FPS - 44 (43 silent)
100 FPS - 44 (43 silent)
90 FPS - 44 (43 silent)
83 FPS - 42 ( 41 silent)
77 FPS - 42 ( 41 silent)
71 FPS - 41 (40 silent)
Assault rifle:
- Moving forward (180 units/sec)
333 FPS - runs silently
250 FPS - 81 (80 silent) 202 ms
200 FPS - 84 (83 silent) 171 ms
167 FPS - 90 (89 silent) 151 ms
142 FPS - 69 (68 silent) 96 ms
125 FPS - 73 (72 silent) 88 ms
111 FPS - 73 (72 silent) 80 ms
100 FPS - 64 (63 silent) 62 ms
90 FPS - 68 (67 silent) 60 ms
83 FPS - 66 (66 silent) 54 ms
77 FPS - 64 (63 silent) 47 ms
71 FPS - 63 (62 silent) 44 ms
- Moving left or right (144 units/sec)
333 FPS - runs silently
250 FPS - 65 (64 silent) 212 ms
200 FPS - 66 (65 silent) 174 ms
167 FPS - 72 (71 silent) 160 ms
142 FPS - 56 (55 silent) 106 ms
125 FPS - 58 (57 silent) 92 ms
111 FPS - 59 (58 silent) 86 ms
100 FPS - 61 (60 silent) 80 ms
90 FPS - 54 (53 silent) 64 ms
83 FPS - 53 (53 silent) 59 ms
77 FPS - 54 (53 silent) 55 ms
71 FPS - 51 (50 silent) 48 ms
- Moving backward (126 units/sec) :
333 FPS - 49 (48 silent) 257 ms
250 FPS - 54 (53 silent) 216 ms
200 FPS - 55 (54 silent) 175 ms
167 FPS - 45 (44 silent) 112 ms
142 FPS - 44 (43 silent) 100 ms
125 FPS - 46 (45 silent) 87 ms
111 FPS - 41 (40 silent) 73 ms
100 FPS - 41 (42 silent) 65 ms
90 FPS - 43 (42 silent) 62 ms
83 FPS - 40 (39 silent) 52 ms
77 FPS - 40 (39 silent) 47 ms
71 FPS - 41 (40 silent) 46 ms
Heavy weapons
- Moving forward (166 units/sec) :
333 FPS - runs silently
250 FPS - 75 (74 silent) 206 ms
200 FPS - 77 (77 silent) 171 ms
167 FPS - 84 (83 silent) 154 ms
142 FPS - 65 (64 silent) 100 ms
125 FPS - 66 (65 silent) 90 ms
111 FPS - 70 (70 silent) 85 ms
100 FPS - 71 (70 silent) 80 ms
90 FPS - 63 (63 silent) 61 ms
83 FPS - 63 (63 silent) 58 ms
77 FPS - 65 (65 silent) 55 ms
71 FPS - 58 (57 silent) 45 ms
- Moving left or right (133 units/sec) :
333 FPS - runs silently
250 FPS - 64 (63 silent) 218 ms
200 FPS - 64 (63 silent) 189 ms
167 FPS - 69 (68 silent) 167 ms
142 FPS - 71 (70 silent) 147 ms
125 FPS - 55 (54 silent) 100 ms
111 FPS - 54 (53 silent) 86 ms
100 FPS - 55 (54 silent) 83 ms
90 FPS - 50 (49 silent) 66 ms
83 FPS - 51 (50 silent) 62 ms
77 FPS - 51 (50 silent) 58 ms
71 FPS - 52 (51 silent) 54 ms
- Moving backward(166 units/sec )
333 FPS - runs silently
250 FPS - 51 (50 silent) 225 ms
200 FPS - 53 (52 silent) 196 ms
167 FPS - 56 955 silent) 165 ms
142 FPS - 44 (43 silent) 116 ms
125 FPS - 44 (43 silent) 95 ms
111 FPS - 44 (43 silent) 87 ms
100 FPS - 39 (38 silent) 70 ms
90 FPS - 41 (40 silent) 65 ms
83 FPS - 40 (39 silent) 60 ms
77 FPS - 40 (39 silent) 54 ms
71 FPS - 38 (37 silent) 48 ms
It may be complicate to understand. Here's the explanation: 142 fps - 44 (43 silent) 116 - it means that with 142 fps and the value of time based on the 116ms' script your character moves to 43 units without any noise - and makes noise starting from the 44th unit.
Sometimes (if you're lucky) the 'silent' time is the same as the 'noise' time.
Doubt remains about 333 FPS: maybe the 'silent' time is higher than the stamina. Except for the assault class, which makes noise if moving backward
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Runny liked a post in a topic by Substanz in Ban Appeal
Hahahahaha that made my day ^^
you're unbanned ;)
Automatic b3 ban for non allowed word !
Be smart pls and don't do that again.
Over
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Runny liked a post in a topic by Substanz in nN| Merry Xmas noNamers ♥
:garland: :garland:
:v2:
nN| Leading Staff wishes you all a Merry Christmas!
Let fulfill your house of happiness, love and prosperity
Have a great time with your family and friends
And may your dreams become true!
:garland: :garland:
P.S : With all my Love ♥, for these awesome and unconditionnals years passed with you all, and many others to come
@Substanz
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Runny liked a post in a topic by ARMO13 in ban req
Player Name :hades
Player ID (If known) :
Reason:language
Date and Time :9:50 am UTC+0 tuesday
Server Name :crossfire tdm
thanks
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Runny liked a post in a topic by Substanz in ban req
@@ARMO13
He just took a nice 3 months free of noname servers ^^ as he seems to do not understand what means the word "Rules"
Good job ♥
CLOSED
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Runny liked a post in a topic by Dettie in A Total War Saga : Troy free on epicgames.com (24h)
Grab it quick , it only last 24h
http://https://www.epicgames.com/store/en-US/product/a-total-war-saga-troy/home
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Runny liked a post in a topic by MasterYI in Guess who!
Hey there guys!
As some of you already know, I've been AFK for a loooong time now. The reason for this is that I didn't have a PC, and buying gaming hardware here in Colombia (As in any other Latin American country) is really hard. Just to place things into perspective, a mid tier gaming PC is around USD$1000. Minimum wage here is around USD$250 a month. Also, bear in mind that we need to pay for import fees and nationalization taxes, therefore, a part that is sold at USD$300 at the US, actually costs around USD$400 to the end buyer, therefore, buying a mid tier USD$1000 could actually be worth around USD$1200 for us.
So, a few months ago (around November last year) I got a nice job, working as a training coach for Lyft customer care support. Then, on April, I was promoted to Operations supervisor, now earning around USD$670 a month. However, it was still not enough for that particular task (Getting a new PC), so, I had the idea of saving a bit of money, and start trading on the US Stock Market. And guess what! It went good! In just a few weeks I managed to get a USD$1230 profit, and hence, I just played it safe and withdraw all the money to start building my new gaming rig.
So, I started ordering the pieces and the last one (GPU) arrived on Friday last week.
Here are the specs and the prices. Keep in mind that the prices are not retailer, but with shipment and import taxes/fees included
CPU: AMD Ryzen 5 3600 @ 3.6GHz up to 4.2GHz USD$264.8
GPU: EVGA GeForce RTX 2060 @1950MHz 6 GB GDDR6 @7000MHz USD$487.24
RAM: 16 GB DDR4 G.Skill Trident Z RGB 3000MHz with XMP enabled USD$100.63
Motherboard: ASRock B450M Pro-4 USD$129.75
SSD: HP S700 250GB USD$63.55
PSU: EVGA White 80+ 600W USD$74.94
Case: Segotep Winder X3 (Just a generic Chinese case with decent cable management that allows me 360MM Water cooling down the road and also with a side panel, acrylic, but it has one :p) USD$50.31
Fans: 4 (2 red on the front, and 2 green on the top) GameMax GMX-RF12-R (Again, just a generic 120M fan with RGB and around 40CFM each, which also allows me to dizzy chain them) USD$9.27 each x 4 = USD$37.07
A fun fact, when under load, it generates so much ionized air inside the case, that I was able to stick some paper towels to the side panel due to static.
Total = USD$1208.29
Here are some pictures and videos of the finished build!
Parts:
Build:
Benchmarks+Gameplay:
- GTA V: All setting set to the maximum
- Call of Duty 4: Modern Warfare gameplay (New PC didn't make me better, I still suck big time)
- Cinebench R20
- Cinebench R15
* Multi CPU
* Single Core
* OpenGL
- Furmark
- Heaven
- 3DMark Time Spy
- Fun fact!:
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Runny liked a post in a topic by Gryffin in Hello there
Its me Gryffin aka Gryphus on mc.
I play alot of minecraft and love to build,
And pretty good at it if i do say so myself.
I love making art and cooking.
Yeah..... thats pretty much it.
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QuickBreakdown liked a post in a topic by Runny in Happy Birthday Qbd
Happy Bday man <3 :D
Thank you for all the hard work you have put in
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DUbs liked a post in a topic by Runny in MP_SIERRA BHOP CHAIN
3 bhops in the row in an adminttedly hard map! sick stuff dubzy
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Runny liked a post in a topic by DUbs in MP_SIERRA BHOP CHAIN
Haven't been active lately because I havent played cod in forever haha.
but decided to get on the other day and hit this nice bhop chain :)
wish you all the best btw!
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Runny liked a post in a topic by Substanz in DISCORD BAN
"You can lie one time to 1000 people, but you can't lie 1000 times to yourself" ©La Cité de la Peur : Les Nuls
Maturity is a long parkour, we can see that you just started ^^
Have a safe road away from here
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Runny liked a post in a topic by JillyJill in DISCORD BAN
Ridiculous to ask for unban after spamming on our discord server and insulting players in-game.
And no need to apply for membership, we already have the answer for you:
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Runny liked a post in a topic by QuickBreakdown in CoD4x Downgrade Guide
This guide is no longer required to play on our servers. You can join with any client and if required the game will prompt you to update.
If you still wish to downgrade for any reason, you can follow the steps below.
Hello,
Because latest CoD4X update causes problems, here is a fast guide to downgrade to lower version and play without crashes again
Open Windows Explorer Paste this into the address bar and press ENTER: "%localappdata%\CallofDuty4MW\bin" Delete all folders and files in this directory (e.g. iw3mp.exe and cod4x folders) Download v17.9 from https://qbd.noname.zone/client_179.zip Extract the files to your Call of Duty 4 folder Run install.cmd in the same folder Run the game with iw3mp.exe. It may tell you the game has updated.
If that is the case, simply run the game again and it should work. You can verify by checking the version in the bottom right corner in the main menu. Enjoy
PS. Alternative versions in case you still experience problems with above one (rest of the steps are the same).
v17.7: https://qbd.noname.zone/client_177.zip v17.5: https://qbd.noname.zone/client_175.zip -
Runny liked a post in a topic by Nightshxde in Griefing incident
Player Name : n.a.
Player ID (If known) : n.a
Reason: Griefing
Date and Time : Was brought to my attention at 8:45 AM UTC
Server Name : Minecraft
Two instances:
[knight74, shouryan] were griefed in the overworld where a "gas station" structure was covered in lava and destroyed at 1094 ~ -1319. There were signboards that said "trunkssgamer". Apparently a chest there was also looted
[Abhistar123 and praneeth]'s pigman farm in the nether at 20 68 -7. The hoppers were taken and the chests were looted.
Of course I don't have concrete proof as to who did it, so I've put n.a. but please find out who did it, I can edit the name subsequently
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Runny liked a post in a topic by Call911 in Happy Birthday, Runny!
Happy b-day buddy,
Enjoy your day to the fullest and best wishes!
Sagapo file ^^
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Runny liked a post in a topic by Dettie in Sid Meiers Civilization VI Free On Epicgames
http://https://www.epicgames.com/store/en-US/product/sid-meiers-civilization-vi/home
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Runny liked a post in a topic by Marz in Happy Birthday, Runny!
happy birthday buddy ... wish one year full of success and happiness <3