ARI 132 Posted February 1, 2016 Report Share Posted February 1, 2016 Hello again mates Pls give ur opinion about each class gun what u want exactly and what u preffer to use on our server here is list off all guns (primary -and- secondary )u need info about each guns >>> just copy games name and search it from google it SPECIAL WEAPON ASSASSIN -> EXPLOSIVE CROSSBOWak47 -> UNDEFINED/ERRORak47_reflex_mp -> AK-47ak47_silencer_mp -> AK-47 (SILENCED)ak47_acog_mp -> AK-47 (ACOG)ak74u_acog_mp --> teslaak74u_mp -> AK 74-uak74u_reflex_mp -> AK 74U (REFLEX)at4_mp -> AT4 ROCKET LAUNCHERbarrett_acog_mp --> raygunbarrett_mp -> BF3 L96beretta_mp -> MAGNUMberetta_silencer_mp -> M9 (SILENCED)colt45_mp -> COLT 45colt45_silencer_mp -> COLT 45 SILENCEDconcussion_grenade_mp --> quad_crawldeserteagle_mp -> INTERVENTIONdeserteaglegold_mp -> DESERTEAGLE GOLDdragunov_acog_mp --> BO EXPLOSIVE CROSSBOWdragunov_mp --> BO NON-EXPLOSIVE CROSSBOWflash_grenade_mp --> quad_idleg3_acog_mp --> thundergun = Removedg3_acog_mp -> G3 (REFLEX)g3_gl_mp --> quad_attackg3_mp -> G3g3_reflex_mp -> G3 REFLEXg3_silencer_mp --> BO ENFIELD (AUTO, RIFLE)g36c_acog_mp --> boss jumpg36c_reflex_mp -> G36C REFLEXg36c_silencer_mp -> G36C (SILENCED)m4_mp -> M4m4_reflex_mp -> MW2 M4m14_acog_mp -> F2000m14_acog1_mp -> scarm14_mp -> M14 (AUTO)m14_reflex_mp --> ammoboxm16_reflex_mp -> M16 (AUTO, REFLEX)m40a3_acog_mp --> walk of zombies //Just don't edit/remove itm40a3_mp -> M40A3m60e4_acog_mp -> AA-12m60e4_reflex_mp --> tomahawk ??m1014_grip_mp -> M1014 SHOTGUNm1014_reflex_mp -> SPAS-12mp5_acog_mp -> MP5Kmp44_mp -> MP44p90_mp -> P90p90_reflex_mp -> P90 (REFLEX)p90_silencer_mp -> P90 (SILENCED)remington700_acog_mp -> DRAGUNOVremington700_mp -> R700rpd_acog_mp -> AUGrpd_reflex_mp -> RPDrpg_mp -> RPGsaw_mp -> HK21 (LMG)saw_acog_mp --> minigunsaw_reflex_mp -> SAWskorpion_acog_mp --> flamethrowerskorpion_mp -> SKORPIONskorpion_reflex_mp --> MW2 Vectorskorpion_silencer_mp -> Skorpion (SILENCED)smoke_grenade_mp --> quad_sprintusp_mp -> USPuzi_acog_mp --> MW2 Scar-Huzi_reflex_mp -> UZIuzi_silencer_mp -> UZI (SILENCED)winchester1200_grip_mp -> WINCHESTER 1200 (SINGLE SHOT SHOTGUN)-------------------------------------------------------------------------------SNIPERSdeserteagle_mp -> INTERVENTIONbarrett_mp -> BF3 L96 m40a3_mp -> M40A3 remington700_acog_mp -> DRAGUNOV remington700_mp -> R700 m21_mp -> M21 ----RIFLESak47_reflex_mp -> AK-47g3_acog_mp -> G3 (REFLEX)g3_mp -> G3g3_reflex_mp -> G3 REFLEXg3_silencer_mp --> BO ENFIELD (AUTO, RIFLE)g36c_reflex_mp -> G36C REFLEXg36c_silencer_mp -> G36C (SILENCED)m4_mp -> M4m4_reflex_mp -> MW2 M4m14_acog_mp -> F2000m14_mp -> M14 (AUTO)m16_reflex_mp -> M16 (AUTO, REFLEX)rpd_acog_mp -> AUGuzi_acog_mp --> MW2 Scar-H ak47_silencer_mp -> AK-47 (SILENCED)ak47_acog_mp -> AK-47 (ACOG) ----SHOTGUNSm60e4_acog_mp --> AA-12m1014_grip_mp -> M1014 SHOTGUNm1014_reflex_mp -> SPAS-12winchester1200_grip_mp -> WINCHESTER 1200 ----LMGsrpd_reflex_mp -> RPDsaw_reflex_mp -> SAW ----SMGsak74u_mp -> AK 74-uak74u_reflex_mp -> AK 74U (REFLEX)mp5_acog_mp -> MP5Kp90_mp -> P90p90_reflex_mp -> P90 (REFLEX)p90_silencer_mp -> P90 (SILENCED)skorpion_mp -> SKORPIONskorpion_silencer_mp -> Skorpion (SILENCED)skorpion_reflex_mp --> MW2 Vectoruzi_reflex_mp -> UZIuzi_silencer_mp -> UZI (SILENCED) ----PISTOLdeserteaglegold_mp -> DESERTEAGLE GOLDberetta_mp -> MAGNUMcolt45_mp -> COLT 45colt45_silencer_mp -> COLT 45 SILENCEDusp_mp -> USP ----EXPLOSIVEat4_mp -> AT4 ROCKET LAUNCHERrpg_mp -> RPG ----SPECIALbarrett_acog_mp --> raygundragunov_mp --> BO NON-EXPLOSIVE CROSSBOWdragunov_acog_mp --> BO EXPLOSIVE CROSSBOWskorpion_acog_mp --> flamethrowersaw_acog_mp --> minigunusp_silencer_mp -> MONKEY BOMB ----DONT TOUCH - USED FOR SOMETHING ELSEsmoke_grenade_mp --> quad_sprintak47_gl_mp --> Halfboss Shock attackak74u_acog_mp --> teslaconcussion_grenade_mp --> quad_crawlflash_grenade_mp --> quad_idleg3_acog_mp --> thundergun = Removedg3_gl_mp --> quad_attackg36c_gl_mp --> boss shockwavem40a3_acog_mp --> walk of zombiessmoke_grenade_mp --> quad_sprint MAD eKs and Runny like this Quote You dont see Ghost its Me Ari http://cache.www.gametracker.com/server_info/87.98.133.160:1110/b_350_20_692108_381007_FFFFFF_000000.png Link to post Share on other sites
Mino 312 Posted February 2, 2016 Report Share Posted February 2, 2016 I am satisfied with those classes globally Quote Link to post Share on other sites
Badass 821 Posted February 2, 2016 Report Share Posted February 2, 2016 The guns are nice but some are in the wrong order.Scout for example doesn't need 2 snipers as last weapon. That just doesn't work (dunno if it's still there though)For scout I would suggest: Intervention or L96 (personal choice is this one) and as secondary: something automatic like mp5k and so on. Because submachine guns give scout 15 % damage bonus (assault rifles 10 % penalty) Please not the deagle burst....Also I would like the l96 tho one shot one kill hell zombies. Last time I played the damage was lower than one shot one kill. Engineer: I love the multiple boxes. That solves the problem for the best weapon of the engineer, the mp5k. Really nice weapon but low on ammo and accuracy (high damage). I do not like the AA-12, so in my opinion I would replace it for a f2000 or the scar (one with high ammo clips) and put the aa-12 lower in the weapon rank range of the engineer. Assasin:I like the explosive bolts but the problem with it is that the damage is low, and their explosion time is late. So you end up with the zombie you shot, is already killed before your bolt explodes. So suggestions: reduce explosion time, up the amount of damage (and range of damage), or give more bolts/ better bolts (without explosion) Medic and assault are nice. Dunno about soldier. I never play with soldier rank. ARI likes this Quote Link to post Share on other sites
ARI 132 Posted February 3, 2016 Author Report Share Posted February 3, 2016 The guns are nice but some are in the wrong order. Scout for example doesn't need 2 snipers as last weapon. That just doesn't work (dunno if it's still there though)For scout I would suggest: Intervention or L96 (personal choice is this one) and as secondary: something automatic like mp5k and so on. Because submachine guns give scout 15 % damage bonus (assault rifles 10 % penalty) Please not the deagle burst....Also I would like the l96 tho one shot one kill hell zombies. Last time I played the damage was lower than one shot one kill. Engineer: I love the multiple boxes. That solves the problem for the best weapon of the engineer, the mp5k. Really nice weapon but low on ammo and accuracy (high damage). I do not like the AA-12, so in my opinion I would replace it for a f2000 or the scar (one with high ammo clips) and put the aa-12 lower in the weapon rank range of the engineer. Assasin:I like the explosive bolts but the problem with it is that the damage is low, and their explosion time is late. So you end up with the zombie you shot, is already killed before your bolt explodes. So suggestions: reduce explosion time, up the amount of damage (and range of damage), or give more bolts/ better bolts (without explosion) Medic and assault are nice. Dunno about soldier. I never play with soldier rank.nice Idea thnks 1-for scout as primary first guns is automatic its ok but last 3 should be sniper thats why class name is scout and l96 is the last one and its damage is ok but i agree with u we can added automatic gun in secondary class and we can choose best for this 2-for engineer we will added m4_reflex for last class if u dont like aa12 u can upgrade agree with u :)3- assasin yes sometime it took to much its not in scripting code to change damages , clips or other stuffs its in main weapons iwd and i added damage + minidamage + less fuse time to half (explosion time now is 2 seconds !!!) >> useful ideas for now im thinking about final release and we can then change whole settings for each classwe use this ak47 for scot its in secondary map last Gun http://s17.postimg.org/iq4vvcnov/AMMO.png Quote You dont see Ghost its Me Ari http://cache.www.gametracker.com/server_info/87.98.133.160:1110/b_350_20_692108_381007_FFFFFF_000000.png Link to post Share on other sites
Badass 821 Posted September 21, 2016 Report Share Posted September 21, 2016 Hi question.What is the max clips of the Mp5k engineer class? 300 bullets?And if needed, can this be upgraded? Since you run out of ammo quickly for this wep. Quote Link to post Share on other sites
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