Fives 393 Posted November 22, 2015 Report Share Posted November 22, 2015 http://i63.tinypic.com/v6ru4g.jpg Rise of the Tomb Raider unfolds in a valley haunted by echoes of older times. Abandoned Soviet structures dot the landscape, while bygone kingdoms lie dormant beneath the ground. Even the current inhabitants, long sheltered from the outside world, still hunt and gather as their ancestors did. For Lara Croft, a person intent on escaping the past, this is not a comforting place. But in her pursuit of supernatural artifacts, go here she must. So begins the next adventure for the iconic archaeologist. In 2013's Tomb Raider reboot, developer Crystal Dynamics thrust Lara into danger against her will, marooning her on a strange island with even stranger secrets. But she's since gained agency. In Rise of the Tomb Raider, she's running headlong into the fray at her own pace, seeking the key to eternal life. If that premise sounds trite, that's understandable. The Holy Grail grants the same power in Indiana Jones and The Last Crusade. Nathan Drake, a more apt and recent counterpart, spent Uncharted 2 hunting for the Tree of Life. More Info:http://www.gamespot.com/reviews/rise-of-the-tomb-raider-review/1900-6416305/ JillyJill likes this Quote Link to post Share on other sites
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