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Cod4 Consol Commands


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+activate

+attack

+back

+breath_sprint

+forward

+frag

+gostand

+holdbreath

+leanleft

+leanright

+left

+lookdown

+lookup

+melee

+melee_breath

+mlook

+movedown

+moveleft

+moveright

+moveup

+prone

+reload

+right

+smoke

+speed

+speed_throw

+sprint

+stance

+strafe

+talk

+throw

+toggleads_throw

+usereload

-activate

-attack

-back

-breath_sprint

-forward

-frag

-gostand

-holdbreath

-leanleft

-leanright

-left

-lookdown

-lookup

-melee

-melee_breath

-mlook

-movedown

-moveleft

-moveright

-moveup

-prone

-reload

-right

-smoke

-speed

-speed_throw

-sprint

-stance

-strafe

-talk

-throw

-toggleads_throw

-usereload

actionSlotsHide "0"

activeAction

ai_corpseCount "5"

ammoCounterHide "0"

authPort "20800"

authServerName "cod4master.activision.com"

banClient

banUser

bg_aimSpreadMoveSpeedThreshold "11"

bg_bobAmplitudeDucked "0.0075"

bg_bobAmplitudeProne "0.02"

bg_bobAmplitudeSprinting "0.02"

bg_bobAmplitudeStanding "0.007"

bg_bobMax "8"

bg_fallDamageMaxHeight "300"

bg_fallDamageMinHeight "128"

bg_foliagesnd_fastinterval "500"

bg_foliagesnd_maxspeed "180"

bg_foliagesnd_minspeed "40"

bg_foliagesnd_resetinterval "500"

bg_foliagesnd_slowinterval "1500"

bg_ladder_yawcap "100"

bg_legYawTolerance "20"

bg_maxGrenadeIndicatorSpeed "20"

bg_prone_yawcap "85"

bg_shock_lookControl "1"

bg_shock_lookControl_fadeTime "2"

bg_shock_lookControl_maxpitchspeed "90"

bg_shock_lookControl_maxyawspeed "90"

bg_shock_lookControl_mousesensitivityscale "0.5"

bg_shock_movement "1"

bg_shock_screenBlurBlendFadeTime "1"

bg_shock_screenBlurBlendTime "0.4"

bg_shock_screenFlashShotFadeTime "1"

bg_shock_screenFlashWhiteFadeTime "1"

bg_shock_screenType "blurred"

bg_shock_sound "1"

bg_shock_soundDryLevel "1"

bg_shock_soundEnd "shellshock_end"

bg_shock_soundEndAbort "shellshock_end_abort"

bg_shock_soundFadeInTime "0.25"

bg_shock_soundFadeOutTime "2.5"

bg_shock_soundLoop "shellshock_loop"

bg_shock_soundLoopEndDelay "-3"

bg_shock_soundLoopFadeTime "1.5"

bg_shock_soundLoopSilent "shellshock_loop_silent"

bg_shock_soundModEndDelay "2"

bg_shock_soundRoomType "generic"

bg_shock_soundWetLevel "0.5"

bg_shock_viewKickFadeTime "3"

bg_shock_viewKickPeriod "0.75"

bg_shock_viewKickRadius "0.05"

bg_shock_volume_ambient "0.5"

bg_shock_volume_announcer "0.5"

bg_shock_volume_auto "0.5"

bg_shock_volume_auto2 "0.5"

bg_shock_volume_auto2d "0.5"

bg_shock_volume_autodog "0.5"

bg_shock_volume_body "0.5"

bg_shock_volume_body2d "0.5"

bg_shock_volume_bulletimpact "0.5"

bg_shock_volume_bulletwhizby "0.5"

bg_shock_volume_effects1 "0.5"

bg_shock_volume_effects2 "0.5"

bg_shock_volume_element "0.5"

bg_shock_volume_hurt "0.5"

bg_shock_volume_item "0.5"

bg_shock_volume_local "0.5"

bg_shock_volume_local2 "0.5"

bg_shock_volume_menu "0.5"

bg_shock_volume_mission "0.5"

bg_shock_volume_music "0.5"

bg_shock_volume_musicnopause "0.5"

bg_shock_volume_nonshock "0.5"

bg_shock_volume_physics "0.5"

bg_shock_volume_player1 "0.5"

bg_shock_volume_player2 "0.5"

bg_shock_volume_reload "0.5"

bg_shock_volume_reload2d "0.5"

bg_shock_volume_shellshock "0.5"

bg_shock_volume_vehicle "0.5"

bg_shock_volume_vehiclelimited "0.5"

bg_shock_volume_voice "0.5"

bg_shock_volume_weapon "0.5"

bg_shock_volume_weapon2d "0.5"

bg_swingSpeed "0.2"

bg_viewKickMax "90"

bg_viewKickMin "5"

bg_viewKickRandom "0.4"

bg_viewKickScale "0.2"

bind

bindlist

bullet_penetrationMinFxDist "30"

centerview

cg_airstrikeKillCamCloseXYDist "24"

cg_airstrikeKillCamCloseZDist "24"

cg_airstrikeKillCamDist "200"

cg_airstrikeKillCamFarBlur "2"

cg_airstrikeKillCamFarBlurDist "300"

cg_airstrikeKillCamFarBlurStart "100"

cg_airstrikeKillCamFov "80"

cg_airstrikeKillCamNearBlur "4"

cg_airstrikeKillCamNearBlurEnd "100"

cg_airstrikeKillCamNearBlurStart "0"

cg_blood "1"

cg_brass "1"

cg_centertime "5"

cg_chatHeight "8"

cg_chatTime "12000"

cg_connectionIconSize "0"

cg_constantSizeHeadIcons "0"

cg_crosshairAlpha "1"

cg_crosshairAlphaMin "0.5"

cg_crosshairDynamic "0"

cg_crosshairEnemyColor "1"

cg_cursorHints "4"

cg_debugevents "0"

cg_debugInfoCornerOffset "0"

cg_debugposition "0"

cg_debug_overlay_viewport "0"

cg_descriptiveText "1"

cg_draw2D "1"

cg_drawBreathHint "1"

cg_drawCrosshair "1"

cg_drawCrosshairNames "1"

cg_drawCrosshairNamesPosX "300"

cg_drawCrosshairNamesPosY "180"

cg_drawFPS "Off"

cg_drawFPSLabels "1"

cg_drawFriendlyNames "1"

cg_drawGun "1"

cg_drawHealth "0"

cg_drawLagometer "0"

cg_drawMantleHint "1"

cg_drawMaterial "Off"

cg_drawpaused "1"

cg_drawScriptUsage "0"

cg_drawShellshock "1"

cg_drawSnapshot "0"

cg_drawSpectatorMessages "1"

cg_drawThroughWalls "0"

cg_drawTurretCrosshair "1"

cg_dumpAnims "-1"

cg_enemyNameFadeIn "250"

cg_enemyNameFadeOut "250"

cg_errordecay "100"

cg_firstPersonTracerChance "0.5"

cg_footsteps "1"

cg_fov "65"

cg_fovMin "10"

cg_fovScale "1"

cg_friendlyNameFadeIn "0"

cg_friendlyNameFadeOut "1500"

cg_gameBoldMessageWidth "390"

cg_gameMessageWidth "455"

cg_gun_move_f "0"

cg_gun_move_minspeed "0"

cg_gun_move_r "0"

cg_gun_move_rate "0"

cg_gun_move_u "0"

cg_gun_ofs_f "0"

cg_gun_ofs_r "0"

cg_gun_ofs_u "0"

cg_gun_x "0"

cg_gun_y "0"

cg_gun_z "0"

cg_headIconMinScreenRadius "0.015"

cg_heliKillCamDist "1000"

cg_heliKillCamFarBlur "2"

cg_heliKillCamFarBlurDist "300"

cg_heliKillCamFarBlurStart "100"

cg_heliKillCamFov "15"

cg_heliKillCamNearBlur "4"

cg_heliKillCamNearBlurEnd "100"

cg_heliKillCamNearBlurStart "0"

cg_heliKillCamZDist "50"

cg_hintFadeTime "100"

cg_hudChatIntermissionPosition "5"

cg_hudChatPosition "5"

cg_hudDamageIconHeight "64"

cg_hudDamageIconInScope "0"

cg_hudDamageIconOffset "128"

cg_hudDamageIconTime "2000"

cg_hudDamageIconWidth "128"

cg_hudGrenadeIconEnabledFlash "0"

cg_hudGrenadeIconHeight "25"

cg_hudGrenadeIconInScope "0"

cg_hudGrenadeIconMaxHeight "104"

cg_hudGrenadeIconMaxRangeFlash "500"

cg_hudGrenadeIconMaxRangeFrag "250"

cg_hudGrenadeIconOffset "50"

cg_hudGrenadeIconWidth "25"

cg_hudGrenadePointerHeight "12"

cg_hudGrenadePointerPivot "12"

cg_hudGrenadePointerPulseFreq "1.7"

cg_hudGrenadePointerPulseMax "1.85"

cg_hudGrenadePointerPulseMin "0.3"

cg_hudGrenadePointerWidth "25"

cg_hudlegacysplitscreenscale "2"

cg_hudMapBorderWidth "2"

cg_hudMapFriendlyHeight "15"

cg_hudMapFriendlyWidth "15"

cg_hudMapPlayerHeight "20"

cg_hudMapPlayerWidth "20"

cg_hudMapRadarLineThickness "0.15"

cg_hudObjectiveTextScale "0.3"

cg_hudProneY "-160"

cg_hudSayPosition "5"

cg_hudsplitscreencompassscale "1.5"

cg_hudsplitscreenstancescale "2"

cg_hudStanceFlash "1"

cg_hudStanceHintPrints "0"

cg_hudVotePosition "5"

cg_invalidCmdHintBlinkInterval "600"

cg_invalidCmdHintDuration "1800"

cg_laserEndOffset "0.5"

cg_laserFlarePct "0.2"

cg_laserForceOn "0"

cg_laserLight "1"

cg_laserLightBeginOffset "13"

cg_laserLightBodyTweak "15"

cg_laserLightEndOffset "-3"

cg_laserLightRadius "3"

cg_laserRadius "0.8"

cg_laserRange "1500"

cg_laserRangePlayer "1500"

cg_mapLocationSelectionCursorSpeed "0.6"

cg_marks_ents_player_only "0"

cg_nopredict "0"

cg_overheadIconSize "0.7"

cg_overheadNamesFarDist "1024"

cg_overheadNamesFarScale "0.6"

cg_overheadNamesFont "2"

cg_overheadNamesGlow "0"

cg_overheadNamesMaxDist "10000"

cg_overheadNamesNearDist "256"

cg_overheadNamesSize "0.5"

cg_overheadRankSize "0.5"

cg_predictItems "1"

cg_scoreboardBannerHeight "35"

cg_scoreboardFont "0"

cg_scoreboardHeaderFontScale "0.35"

cg_scoreboardHeight "435"

cg_scoreboardItemHeight "18"

cg_scoreboardMyColor "1"

cg_scoreboardPingGraph "0"

cg_scoreboardPingHeight "0.7"

cg_scoreboardPingText "1"

cg_scoreboardPingWidth "0.036"

cg_scoreboardRankFontScale "0.25"

cg_scoreboardScrollStep "3"

cg_scoreboardTextOffset "0.5"

cg_scoreboardWidth "500"

cg_ScoresPing_BgColor "0.25098"

cg_ScoresPing_HighColor "0.8"

cg_ScoresPing_Interval "100"

cg_ScoresPing_LowColor "0"

cg_ScoresPing_MaxBars "4"

cg_ScoresPing_MedColor "0.8"

cg_scriptIconSize "0"

cg_showmiss "0"

cg_sprintMeterDisabledColor "0.8"

cg_sprintMeterEmptyColor "0.7"

cg_sprintMeterFullColor "0.8"

cg_subtitleMinTime "3"

cg_subtitles "1"

cg_subtitleWidthStandard "520"

cg_subtitleWidthWidescreen "520"

cg_teamChatsOnly "0"

cg_thirdPerson "0"

cg_thirdPersonAngle "0"

cg_thirdPersonRange "120"

cg_tracerchance "0.2"

cg_tracerlength "160"

cg_tracerScale "1"

cg_tracerScaleDistRange "25000"

cg_tracerScaleMinDist "5000"

cg_tracerScrewDist "100"

cg_tracerScrewRadius "0.5"

cg_tracerSpeed "7500"

cg_tracerwidth "4"

cg_viewZSmoothingMax "16"

cg_viewZSmoothingMin "1"

cg_viewZSmoothingTime "0.1"

cg_voiceIconSize "0"

cg_weaponCycleDelay "0"

cg_weaponHintsCoD1Style "1"

cg_weaponleftbone "tag_weapon_left"

cg_weaponrightbone "tag_weapon_right"

cg_youInKillCamSize "6"

chatmodepublic

chatmodeteam

cinematic

clear

clientinfo

clientkick

clientSideEffects "1"

closemenu

cl_allowDownload "0"

cl_analog_attack_threshold "0.8"

cl_anglespeedkey "1.5"

cl_anonymous "0"

cl_avidemo "0"

cl_bypassMouseInput "0"

cl_connectionAttempts "10"

cl_connectTimeout "200"

cl_forceavidemo "0"

cl_freelook "1"

cl_freezeDemo "0"

cl_hudDrawsBehindUI "1"

cl_ingame "0"

cl_maxpackets "30"

cl_maxPing "800"

cl_motdString

cl_mouseAccel "0"

cl_nodelta "0"

cl_noprint "0"

cl_packetdup "1"

cl_paused "0"

cl_pitchspeed "140"

cl_punkbuster "1"

cl_serverStatusResendTime "750"

cl_showmouserate "0"

cl_shownet "0"

cl_shownuments "0"

cl_showSend "0"

cl_showServerCommands "0"

cl_showTimeDelta "0"

cl_stanceHoldTime "300"

cl_talking "0"

cl_timeout "40"

cl_updateavailable "1"

cl_updatefiles "http://www.infinityw...nwarfare/patch"

cl_updateoldversion "1.1"

cl_updateversion "1.2"

cl_voice "1"

cl_wwwDownload "1"

cl_yawspeed "140"

cmd

cmdlist

compass "1"

compassClampIcons "1"

compassCoords "740"

compassECoordCutoff "37"

compassEnemyFootstepEnabled "0"

compassEnemyFootstepMaxRange "500"

compassEnemyFootstepMaxZ "100"

compassEnemyFootstepMinSpeed "140"

compassFriendlyHeight "18.75"

compassFriendlyWidth "18.75"

compassMaxRange "2500"

compassMinRadius "0.0001"

compassMinRange "0.0001"

compassObjectiveArrowHeight "20"

compassObjectiveArrowOffset "2"

compassObjectiveArrowRotateDist "5"

compassObjectiveArrowWidth "20"

compassObjectiveDetailDist "10"

compassObjectiveDrawLines "1"

compassObjectiveHeight "20"

compassObjectiveIconHeight "16"

compassObjectiveIconWidth "16"

compassObjectiveMaxHeight "70"

compassObjectiveMaxRange "2048"

compassObjectiveMinAlpha "1"

compassObjectiveMinDistRange "1"

compassObjectiveMinHeight "-70"

compassObjectiveNearbyDist "4"

compassObjectiveNumRings "10"

compassObjectiveRingSize "80"

compassObjectiveRingTime "10000"

compassObjectiveTextHeight "18"

compassObjectiveTextScale "0.3"

compassObjectiveWidth "20"

compassPlayerHeight "18.75"

compassPlayerWidth "18.75"

compassRadarLineThickness "0.4"

compassRadarPingFadeTime "4"

compassRadarUpdateTime "4"

compassRotation "1"

compassSize "1"

compassSoundPingFadeTime "2"

compassTickertapeStretch "0.5"

com_animCheck "0"

com_filter_output "0"

com_introPlayed "1"

com_maxfps "85"

com_maxFrameTime "100"

com_playerProfile "Tajik"

com_recommendedSet "1"

com_statmon "0"

com_timescale "1"

configstrings

connect

con_channellist

con_default_console_filter "*"

con_errormessagetime "8"

con_gameMsgWindow0FadeInTime "0.25"

con_gameMsgWindow0FadeOutTime "0.5"

con_gameMsgWindow0Filter "gamenotify"

con_gameMsgWindow0LineCount "4"

con_gameMsgWindow0MsgTime "5"

con_gameMsgWindow0ScrollTime "0.25"

con_gameMsgWindow0SplitscreenScale "1.5"

con_gameMsgWindow1FadeInTime "0.25"

con_gameMsgWindow1FadeOutTime "0.01"

con_gameMsgWindow1Filter "boldgame"

con_gameMsgWindow1LineCount "5"

con_gameMsgWindow1MsgTime "8"

con_gameMsgWindow1ScrollTime "0.25"

con_gameMsgWindow1SplitscreenScale "1.5"

con_gameMsgWindow2FadeInTime "0.75"

con_gameMsgWindow2FadeOutTime "0.5"

con_gameMsgWindow2Filter "subtitle"

con_gameMsgWindow2LineCount "7"

con_gameMsgWindow2MsgTime "5"

con_gameMsgWindow2ScrollTime "0.25"

con_gameMsgWindow2SplitscreenScale "1.5"

con_gameMsgWindow3FadeInTime "0.25"

con_gameMsgWindow3FadeOutTime "0.5"

con_gameMsgWindow3Filter

con_gameMsgWindow3LineCount "5"

con_gameMsgWindow3MsgTime "5"

con_gameMsgWindow3ScrollTime "0.25"

con_gameMsgWindow3SplitscreenScale "1.5"

con_hidechannel

con_inputBoxColor "0.25"

con_inputHintBoxColor "0.4"

con_matchPrefixOnly "1"

con_minicon "0"

con_miniconlines "5"

con_minicontime "4"

con_outputBarColor "1"

con_outputSliderColor "0.15"

con_outputWindowColor "0.35"

con_showchannel

con_typewriterColorBase "1"

con_typewriterColorGlowCheckpoint "0.6"

con_typewriterColorGlowCompleted "0"

con_typewriterColorGlowFailed "0.8"

con_typewriterColorGlowUpdated "0"

con_typewriterDecayDuration "700"

con_typewriterDecayStartTime "6000"

con_typewriterPrintSpeed "50"

con_visiblechannellist

cubemapShot

customclass1 "Assault"

customclass2 "Spec"

customclass3 "Heavy"

customclass4 "Demolitions"

customclass5 "Sniper"

dedicated "listen"

demo

developer "0"

developer_script "0"

devmap

didyouknow "@PLATFORM_DYK_MSG28"

dir

disconnect

drew_notes "5"

dumpuser

dvardump

dvarlist

dvar_bool

dvar_float

dvar_int

dynEntPieces_angularVelocity "0"

dynEntPieces_impactForce "1000"

dynEntPieces_velocity "0"

dynEnt_active "1"

dynEnt_bulletForce "1000"

dynEnt_explodeForce "12500"

dynEnt_explodeMaxEnts "20"

dynEnt_explodeMinForce "40"

dynEnt_explodeSpinScale "3"

dynEnt_explodeUpbias "0.5"

exec

fast_restart

fdir

fixedtime "0"

friction "5.5"

fs_basegame

fs_basepath

fs_cdpath

fs_copyfiles "0"

fs_debug "0"

fs_game

fs_homepath

fs_ignoreLocalized "0"

fs_openedList

fs_referencedList

fs_restrict "0"

fullpath

fx_marks "1"

fx_marks_ents "1"

fx_marks_smodels "1"

gameCompleteStatus

globalservers

gocrouch

goprone

g_allowvote "1"

g_antilag "1"

g_banIPs

g_clonePlayerMaxVelocity "80"

g_compassShowEnemies "0"

g_deadChat "1"

g_dropForwardSpeed "10"

g_dropHorzSpeedRand "100"

g_dropUpSpeedBase "10"

g_dropUpSpeedRand "5"

g_gametype "war"

g_log "games_mp.log"

g_logSync "0"

g_oldVoting "1"

g_playerCollisionEjectSpeed "25"

g_redCrosshairs "1"

g_synchronousClients "0"

g_useGear "0"

g_useholdspawndelay "500"

g_voiceChatTalkingDuration "500"

g_voteAbstainWeight "0.5"

heartbeat

heli_barrelMaxVelocity "1250"

heli_barrelRotation "70"

heli_barrelSlowdown "360"

hiDef "1"

hudElemPausedBrightness "0.4"

hud_deathQuoteFadeTime "1000"

hud_enable "1"

hud_fadeout_speed "0.1"

hud_fade_ammodisplay "0"

hud_fade_compass "0"

hud_fade_healthbar "2"

hud_fade_offhand "0"

hud_fade_sprint "1.7"

hud_fade_stance "1.7"

hud_flash_period_offhand "0.5"

hud_flash_time_offhand "2"

hud_health_pulserate_critical "0.5"

hud_health_pulserate_injured "1"

hud_health_startpulse_critical "0.33"

hud_health_startpulse_injured "1"

imagelist

inertiaAngle "0"

inertiaDebug "0"

inertiaMax "50"

in_mouse "1"

in_restart

jump_height "39"

jump_ladderPushVel "128"

jump_slowdownEnable "1"

jump_spreadAdd "64"

jump_stepSize "18"

kick

killserver

koth_autodestroytime "60"

koth_capturetime "20"

koth_delayPlayer "0"

koth_destroytime "10"

koth_kothmode "0"

koth_spawnDelay "60"

koth_spawntime "0"

leaveads

localizeSoundAliasFiles

localservers

loc_forceEnglish "0"

loc_language "0"

loc_translate "1"

loc_warnings "1"

loc_warningsAsErrors "0"

logfile "2"

logo

lowAmmoWarningColor1 "0.901961"

lowAmmoWarningColor2 "1"

lowAmmoWarningNoAmmoColor1 "0.8"

lowAmmoWarningNoAmmoColor2 "1"

lowAmmoWarningNoReloadColor1 "0.701961"

lowAmmoWarningNoReloadColor2 "1"

lowAmmoWarningPulseFreq "1.7"

lowAmmoWarningPulseMax "1.5"

lowAmmoWarningPulseMin "0"

lowerstance

mantle_check_angle "60"

mantle_check_radius "0.1"

mantle_check_range "20"

mantle_debug "0"

mantle_enable "1"

mantle_view_yawcap "60"

map

mapname

map_restart

map_rotate

masterPort "20810"

masterServerName "cod4master.activision.com"

meminfo

monkeytoy "0"

motd

msg_dumpEnts "0"

msg_hudelemspew "0"

msg_printEntityNums "0"

m_filter "0"

m_forward "0.25"

m_pitch "0.022"

m_side "0.25"

m_yaw "0.022"

name "Tajik"

net_dumpprofile

net_ip "localhost"

net_lanauthorize "0"

net_noipx "0"

net_noudp "0"

net_port "28961"

net_profile "0"

net_restart

net_showprofile "0"

net_socksEnabled "0"

net_socksPassword

net_socksPort "1080"

net_socksServer

net_socksUsername

nextdemo

nextmap

nightVisionDisableEffects "0"

nightVisionFadeInOutTime "0.1"

nightVisionPowerOnTime "0.3"

onlinegame "1"

onlykick

openScriptMenu

overrideNVGModelWithKnife "0"

packetDebug "0"

password

path

perk_bulletPenetrationMultiplier "2"

perk_extraBreath "5"

perk_grenadeDeath "frag_grenade_short_mp"

perk_parabolicAngle "180"

perk_parabolicIcon "specialty_parabolic"

perk_parabolicRadius "400"

perk_sprintMultiplier "2"

perk_weapRateMultiplier "0.75"

perk_weapReloadMultiplier "0.5"

perk_weapSpreadMultiplier "0.65"

ping

player_adsExitDelay "0"

player_backSpeedScale "0.7"

player_breath_fire_delay "0"

player_breath_gasp_lerp "6"

player_breath_gasp_scale "4.5"

player_breath_gasp_time "1"

player_breath_hold_lerp "1"

player_breath_hold_time "4.5"

player_breath_snd_delay "1"

player_breath_snd_lerp "2"

player_burstFireCooldown "0.2"

player_debugHealth "0"

player_dmgtimer_flinchTime "500"

player_dmgtimer_maxTime "750"

player_dmgtimer_minScale "0"

player_dmgtimer_stumbleTime "500"

player_dmgtimer_timePerPoint "100"

player_footstepsThreshhold "0"

player_lean_rotate_crouch_left "1.25"

player_lean_rotate_crouch_right "1"

player_lean_rotate_left "1.25"

player_lean_rotate_right "1.25"

player_lean_shift_crouch_left "12.5"

player_lean_shift_crouch_right "13"

player_lean_shift_left "5"

player_lean_shift_right "2.5"

player_meleeChargeFriction "1200"

player_meleeHeight "10"

player_meleeRange "64"

player_meleeWidth "10"

player_moveThreshhold "10"

player_move_factor_on_torso "0"

player_scopeExitOnDamage "0"

player_spectateSpeedScale "1"

player_sprintCameraBob "0.5"

player_sprintForwardMinimum "105"

player_sprintMinTime "1"

player_sprintRechargePause "0"

player_sprintSpeedScale "1.5"

player_sprintStrafeSpeedScale "0.667"

player_sprintTime "4"

player_strafeAnimCosAngle "0.5"

player_strafeSpeedScale "0.8"

player_sustainAmmo "0"

player_turnAnims "0"

player_view_pitch_down "85"

player_view_pitch_up "85"

protocol "1"

quit

ragdoll_baselerp_bone

ragdoll_baselerp_time "1000"

ragdoll_bone

ragdoll_bullet_force "500"

ragdoll_bullet_upbias "0.5"

ragdoll_clear

ragdoll_debug "0"

ragdoll_dump_anims "0"

ragdoll_enable "1"

ragdoll_explode_force "18000"

ragdoll_explode_upbias "0.8"

ragdoll_fps "20"

ragdoll_jitter_scale "1"

ragdoll_joint

ragdoll_jointlerp_time "3000"

ragdoll_limit

ragdoll_max_life "4500"

ragdoll_max_simulating "8"

ragdoll_pin_bone

ragdoll_rotvel_scale "1"

ragdoll_selfpair

ragdoll_self_collision_scale "1.2"

raisestance

rate "25000"

rcon

rcon_password

readStats

reconnect

record

reloadmaterialtextures

reset

resetStats

r_aaAlpha "dither"

r_aaSamples "4"

r_altModelLightingUpdate "1"

r_applyPicmip

r_aspectRatio "auto"

r_autopriority "0"

r_blur "0"

r_brightness "0"

r_cacheModelLighting "1"

r_cacheSModelLighting "1"

r_clear "dev-only"

r_clearColor "0"

r_clearColor2 "0"

r_colorMap "Unchanged"

r_contrast "1"

r_customMode

r_debugLineWidth "1"

r_debugShader "none"

r_depthPrepass "0"

r_desaturation "1"

r_detail "1"

r_diffuseColorScale "1"

r_displayRefresh "75"

r_distortion "1"

r_dlightLimit "4"

r_dof_bias "0.5"

r_dof_enable "1"

r_dof_farBlur "1.8"

r_dof_farEnd "7000"

r_dof_farStart "1000"

r_dof_nearBlur "6"

r_dof_nearEnd "60"

r_dof_nearStart "10"

r_dof_tweak "0"

r_dof_viewModelEnd "8"

r_dof_viewModelStart "2"

r_drawDecals "1"

r_drawSun "1"

r_drawWater "1"

r_envMapExponent "5"

r_envMapMaxIntensity "0.5"

r_envMapMinIntensity "0.2"

r_envMapOverride "0"

r_envMapSpecular "1"

r_envMapSunIntensity "2"

r_fastSkin "1"

r_filmTweakBrightness "0"

r_filmTweakContrast "1.4"

r_filmTweakDarkTint "0.7"

r_filmTweakDesaturation "0.2"

r_filmTweakEnable "0"

r_filmTweakInvert "0"

r_filmTweakLightTint "1.1"

r_filmUseTweaks "0"

r_floatz "1"

r_fog "1"

r_forceLod "none"

r_fullbright "0"

r_fullscreen "1"

r_gamma "0.8"

r_glow "1"

r_glowTweakBloomCutoff "0.5"

r_glowTweakBloomDesaturation "0"

r_glowTweakBloomIntensity0 "1"

r_glowTweakEnable "0"

r_glowTweakRadius0 "5"

r_glowUseTweaks "0"

r_glow_allowed "1"

r_glow_allowed_script_forced "0"

r_gpuSync "adaptive"

r_highLodDist "-1"

r_ignore "0"

r_ignorehwgamma "0"

r_inGameVideo "1"

r_lightMap "Unchanged"

r_lightTweakAmbient "0.1"

r_lightTweakAmbientColor "1"

r_lightTweakDiffuseFraction "0.5"

r_lightTweakSunColor "0"

r_lightTweakSunDiffuseColor "0"

r_lightTweakSunDirection "0"

r_lightTweakSunLight "1"

r_loadForRenderer "1"

r_loadsun

r_lockPvs "0"

r_lodBiasRigid "0"

r_lodBiasSkinned "0"

r_lodScaleRigid "1"

r_lodScaleSkinned "1"

r_logFile "0"

r_lowestLodDist "-1"

r_lowLodDist "-1"

r_mediumLodDist "-1"

r_mode "1280x1024"

r_modelVertColor "1"

r_monitor "0"

r_multiGpu "0"

r_norefresh "0"

r_normal "1"

r_normalMap "Unchanged"

r_outdoor "1"

r_outdoorAwayBias "32"

r_outdoorDownBias "0"

r_outdoorFeather "8"

r_picmip "0"

r_picmip_bump "0"

r_picmip_manual "1"

r_picmip_spec "0"

r_picmip_water "0"

r_polygonOffsetBias "-1"

r_polygonOffsetScale "-1"

r_portalBevels "0.7"

r_portalBevelsOnly "0"

r_portalMinClipArea "0.02"

r_portalMinRecurseDepth "2"

r_portalWalkLimit "0"

r_preloadShaders "0"

r_pretess "1"

r_reflectionProbeGenerate "0"

r_reflectionProbeGenerateExit "0"

r_reflectionProbeRegenerateAll "0"

r_rendererInUse "Shader"

r_rendererPreference "Default"

r_resampleScene "1"

r_savesun

r_scaleViewport "1"

r_showFbColorDebug "None"

r_showFloatZDebug "0"

r_showLightGrid "0"

r_showMissingLightGrid "0"

r_showPixelCost "off"

r_showPortals "0"

r_singleCell "0"

r_skinCache "1"

r_skipPvs "0"

r_smc_enable "1"

r_smc_flush

r_smc_stats

r_smp_backend "1"

r_smp_worker "1"

r_smp_worker_thread0 "0"

r_smp_worker_thread1 "0"

r_specular "1"

r_specularColorScale "1"

r_specularMap "Unchanged"

r_spotLightBrightness "14"

r_spotLightEndRadius "196"

r_spotLightEntityShadows "1"

r_spotLightFovInnerFraction "0.7"

r_spotLightShadows "1"

r_spotLightSModelShadows "1"

r_spotLightStartRadius "36"

r_sse_skinning "1"

r_sunblind_fadein "0.5"

r_sunblind_fadeout "3"

r_sunblind_max_angle "5"

r_sunblind_max_darken "0.75"

r_sunblind_min_angle "30"

r_sunflare_fadein "1"

r_sunflare_fadeout "1"

r_sunflare_max_alpha "1"

r_sunflare_max_angle "2"

r_sunflare_max_size "2500"

r_sunflare_min_angle "45"

r_sunflare_min_size "0"

r_sunflare_shader "sun_flare"

r_sunglare_fadein "0.5"

r_sunglare_fadeout "3"

r_sunglare_max_angle "5"

r_sunglare_max_lighten "0.75"

r_sunglare_min_angle "30"

r_sunsprite_shader "sun"

r_sunsprite_size "16"

r_sun_from_dvars "0"

r_sun_fx_position "0"

r_texFilterAnisoMax "4"

r_texFilterAnisoMin "16"

r_texFilterDisable "0"

r_texFilterMipBias "0"

r_texFilterMipMode "Force"

r_useLayeredMaterials "0"

r_vc_makelog "0"

r_vc_showlog "0"

r_vsync "0"

r_warningRepeatDelay "5"

r_zfar "0"

r_zFeather "1"

r_znear "4"

r_znear_depthhack "0.1"

screenshot

screenshotJpeg

scriptUsage

scr_ctf_numlives "0"

scr_ctf_playerrespawndelay "0"

scr_ctf_roundlimit "2"

scr_ctf_roundswitch "1"

scr_ctf_scorelimit "10"

scr_ctf_timelimit "5"

scr_ctf_waverespawndelay "15"

scr_dm_numlives "0"

scr_dm_playerrespawndelay "0"

scr_dm_roundlimit "1"

scr_dm_scorelimit "150"

scr_dm_timelimit "10"

scr_dm_waverespawndelay "0"

scr_dom_numlives "0"

scr_dom_playerrespawndelay "0"

scr_dom_roundlimit "1"

scr_dom_scorelimit "200"

scr_dom_timelimit "0"

scr_dom_waverespawndelay "0"

scr_game_allowkillcam "1"

scr_game_deathpointloss "0"

scr_game_forceuav "0"

scr_game_graceperiod "0"

scr_game_hardpoints "1"

scr_game_onlyheadshots "0"

scr_game_perks "1"

scr_game_spectatetype "1"

scr_game_suicidepointloss "0"

scr_hardcore "0"

scr_hardpoint_allowartillery "1"

scr_hardpoint_allowhelicopter "1"

scr_hardpoint_allowuav "1"

scr_koth_numlives "0"

scr_koth_playerrespawndelay "0"

scr_koth_roundlimit "1"

scr_koth_roundswitch "1"

scr_koth_scorelimit "250"

scr_koth_timelimit "15"

scr_koth_waverespawndelay "0"

scr_oldschool "0"

scr_player_forcerespawn "1"

scr_player_healthregentime "5"

scr_player_maxhealth "100"

scr_player_numlives "0"

scr_player_respawndelay "0"

scr_player_sprinttime "4"

scr_player_suicidespawndelay "0"

scr_sab_bombtimer "30"

scr_sab_defusetime "5"

scr_sab_hotpotato "0"

scr_sab_numlives "0"

scr_sab_planttime "2.5"

scr_sab_playerrespawndelay "7.5"

scr_sab_roundlimit "0"

scr_sab_roundswitch "1"

scr_sab_scorelimit "1"

scr_sab_timelimit "20"

scr_sab_waverespawndelay "0"

scr_sd_bombtimer "45"

scr_sd_defusetime "5"

scr_sd_multibomb "0"

scr_sd_numlives "1"

scr_sd_planttime "5"

scr_sd_playerrespawndelay "0"

scr_sd_roundlimit "0"

scr_sd_roundswitch "3"

scr_sd_scorelimit "4"

scr_sd_timelimit "2.5"

scr_sd_waverespawndelay "0"

scr_team_fftype "0"

scr_team_kickteamkillers "0"

scr_team_respawntime "0"

scr_team_teamkillpointloss "1"

scr_team_teamkillspawndelay "20"

scr_war_numlives "0"

scr_war_playerrespawndelay "0"

scr_war_roundlimit "1"

scr_war_scorelimit "750"

scr_war_timelimit "10"

scr_war_waverespawndelay "0"

scr_xpscale "1"

sc_blur "2"

sc_count "24"

sc_debugCasterCount "24"

sc_debugReceiverCount "24"

sc_enable "0"

sc_fadeRange "0.25"

sc_length "400"

sc_offscreenCasterLodBias "0"

sc_offscreenCasterLodScale "20"

sc_shadowInRate "2"

sc_shadowOutRate "5"

sc_showDebug "0"

sc_showOverlay "0"

sc_wantCount "12"

sc_wantCountMargin "1"

selectStringTableEntryInDvar

sensitivity "5"

server1

server10

server11

server12

server13

server14

server15

server16

server2

server3

server4

server5

server6

server7

server8

server9

serverinfo

serverstatus

set

seta

setdvartotime

setenv

setfromdvar

setfromlocString

setPerk

sets

setu

shortversion "1.1"

showdrop "0"

showip

showpackets "0"

sm_enable "1"

sm_fastSunShadow "1"

sm_lightScore_eyeProjectDist "64"

sm_lightScore_spotProjectFrac "0.125"

sm_maxLights "4"

sm_polygonOffsetBias "0.5"

sm_polygonOffsetScale "2"

sm_qualitySpotShadow "1"

sm_spotEnable "1"

sm_spotShadowFadeTime "1"

sm_strictCull "1"

sm_sunEnable "1"

sm_sunSampleSizeNear "0.25"

sm_sunShadowCenter "0"

sm_sunShadowScale "1"

snaps "20"

snd_cinematicVolumeScale "0.85"

snd_deactivateEnvironmentEffects

snd_deactivateEq

snd_draw3D "Off"

snd_drawInfo "None"

snd_enable2D "1"

snd_enable3D "1"

snd_enableEq "1"

snd_enableReverb "1"

snd_enableStream "1"

snd_errorOnMissing "0"

snd_khz "44"

snd_levelFadeTime "250"

snd_outputConfiguration "5.1"

snd_playLocal

snd_restart

snd_setEnvironmentEffects

snd_setEq

snd_setEqFreq

snd_setEqGain

snd_setEqQ

snd_setEqType

snd_slaveFadeTime "500"

snd_touchStreamFilesOnLoad "0"

snd_volume "1"

startSingleplayer

statGetInDvar

statSet

status

stat_version "10"

stoprecord

stopspeed "100"

stringUsage

sv_allowAnonymous "0"

sv_allowDownload "1"

sv_allowedClan1

sv_referencedFFNames

sv_referencedIwdNames

sv_referencedIwds

sv_running "0"

sv_serverid "0"

sv_showAverageBPS "0"

sv_showCommands "0"

sv_timeout "240"

sv_voice "0"

sv_voiceQuality "3"

sv_wwwBaseURL

sv_wwwDlDisconnected "0"

sv_wwwDownload "0"

sv_zombietime "2"

systeminfo

sys_configSum

sys_configureGHz

sys_cpuGHz "8"

sys_cpuName

sys_gpu

sys_lockThreads "none"

sys_smp_allowed "1"

sys_SSE "1"

sys_sysMB "1022"

tempBanClient

tempBanUser

timedemo

timescale "1"

toggle

toggleads

togglecrouch

toggleMenu

togglep

toggleprone

touchFile

uiscript_debug "0"

ui_allow_classchange "0"

ui_allow_controlschange "1"

ui_allow_teamchange "0"

ui_bigFont "0.4"

ui_borderLowLightScale "0.35"

ui_browserFriendlyfire "-1"

ui_browserKillcam "-1"

ui_browserMod "0"

ui_browserShowDedicated "0"

ui_browserShowEmpty "0"

ui_browserShowFull "0"

ui_browserShowPassword "0"

ui_browserShowPunkBuster "-1"

ui_browserShowPure "1"

ui_buildLocation "-60"

ui_buildSize "0.3"

ui_cinematicsTimestamp "0"

ui_connectScreenTextGlowColor "0.3"

ui_currentMap "2"

ui_currentNetMap "2"

ui_customClassName

ui_customModeEditName

ui_customModeName

ui_dedicated "1"

ui_drawCrosshair "1"

ui_extraBigFont "0.55"

ui_gametype "0"

ui_hint_text "@MP_NULL"

ui_hud_hardcore "0"

ui_hud_obituaries "1"

ui_hud_showobjicons "1"

ui_joinGametype "2"

ui_mapname "mp_backlot"

ui_maxclients "32"

ui_mousePitch "0"

ui_multiplayer "1"

ui_netGametype "4"

ui_netGametypeName "war"

ui_netSource "1"

ui_playerProfileAlreadyChosen "0"

ui_playerProfileCount "1"

ui_playerProfileNameNew

ui_playerProfileSelected

ui_serverStatusTimeOut "7000"

ui_showEndOfGame "0"

ui_showList "0"

ui_showmap "1"

ui_showMenuOnly

ui_smallFont "0.25"

ui_uav_allies "0"

ui_uav_axis "0"

ui_uav_client "0"

unbanUser

unbind

unbindall

unskippablecinematic

updatehunkusage

uploadStats

useFastFile "1"

vehDebugClient "0"

vehDriverViewDist "300"

vehDriverViewFocusRange "50"

vehDriverViewHeightMax "50"

vehDriverViewHeightMin "-15"

version

vid_restart

vid_xpos "3"

vid_ypos "22"

voice_deadChat "0"

voice_global "0"

voice_localEcho "0"

vstr

wait

waypointDebugDraw "0"

waypointDistScaleRangeMax "3000"

waypointDistScaleRangeMin "1000"

waypointDistScaleSmallest "0.8"

waypointIconHeight "36"

waypointIconWidth "36"

waypointOffscreenCornerRadius "105"

waypointOffscreenDistanceThresholdAlpha "30"

waypointOffscreenPadBottom "30"

waypointOffscreenPadLeft "103"

waypointOffscreenPadRight "0"

waypointOffscreenPadTop "0"

waypointOffscreenPointerDistance "20"

waypointOffscreenPointerHeight "12"

waypointOffscreenPointerWidth "25"

waypointOffscreenRoundedCorners "1"

waypointOffscreenScaleLength "500"

waypointOffscreenScaleSmallest "1"

waypointPlayerOffsetCrouch "56"

waypointPlayerOffsetProne "30"

waypointPlayerOffsetStand "74"

waypointSplitscreenScale "1.8"

waypointTweakY "-17"

wideScreen "0"

winvoice_mic_mute "1"

winvoice_mic_reclevel "65535"

winvoice_mic_scaler "1"

winvoice_save_voice "0"

writeconfig

writedefaults

Enjoy

Hyp3r

Scrappydoo likes this

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