Jump to content

Welcome to noName.zone
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!



Member Since 11 Feb 2016
Offline Last Active Yesterday, 12:37 PM

Some tips on how to catch if someone is hacking

12 April 2019 - 04:21 PM

Crossfire has been one of the breeding grounds for hackers, high player count server, lot's of opportunity to ruin someones fun. It can be pretty hard to spot a hacker in the midst of all that chaos and from what I've seen a good amount of players being reported for let's say wallhacks aren't actually hacking. It's the shear frustration of dying over and over again from a spam of lmg wallbanging fire that make these kinds of reports. So I want to share on how I approach the situation when I come online to check the servers:


1. Observation - Sitting in spectators and keeping a keen eye on anything suspicious (tracking, movement and so on). Going from player to player, no matter if they are a regular on the server or not, take your time and observe because jumping to conclusions won't get you anywhere. It's not just observing players but also keeping an eye on kill feed for hacking activity i.e. a lot of headshots/kills from a same person in a short period of time, what weapon they use (this one is also a tell if someone is hacking but later on that). Sometimes kill feed will bug out and show just a few kills so we'll have to use something else which brings us to


2. Sound cues - When I connect I listen to the sounds of weapons being used. From my experience hackers mostly use LMG's, G3, M14, AK47, M16, P90, Deagle. And going by that fact I check those players first, mostly it ends up by catching someone having aimbot or wallhack. Also differentiate the sounds of M14 and M21, Uzi and M9, tho they sounds similar there is a slight difference in firing sounds. So when you hear a full auto weapon that's actually semi auto in game that way you'll know what to look for and immediately jump to the player using that gun,, plus keeping an eye on that kill feed may help you on finding the guy even faster.


3. Weird player names or symbols in names - Seeing a player on a player list with such name doesn't mean he's hacking but you never know, so coming online check those first you may be surprised on what you stumble upon ;). Either they are trying to make your life harder when you try to ban or search through the database or they just slam their forehead on the keyboard when creating a profile because they don't care.


4. Do more runs - I personally check each and every player for about 20-30 times, maybe one of them was clean the game before but that doesn't mean he's clean in the next one or this way you'll catch something that you may have missed before


5. Prioritize -  Getting in the game don't go straight to screaming at campers and players who insult over the chat, you have time to fry the little fish after you've done your sweep for the big gain which are aimbotters and wallers.


6. Don't hide behind your admin title - We all get power hungry sometimes and admin privileges will do that to you. It's good to know you can end someone with just a button press over a keyboard but be civil, don't get coocky. No need to flash that shiny admin badge every time when someone says "fuck" or "god dammit" over chat. When players know they have an awesome admin watching their back and making a server better place for them they will come back, and you will have their respect which makes your job a lot more easier believe me.


7. Doon't let your rage of dying cloud your judgement - this one is self explanitory, just because you died it doesn't mean everyone is hacking.


22 March 2019 - 02:01 PM

:banana: :banana: :banana: :banana3: :banana: :banana: :banana: :banana5: :banana5: :bananarock: :bananarock: :bananarock: :bananarock: :bananarock: :drums: :drums: :banana3: :banana5: :banana5: :banana5: :banana5: :drums: :drums: :drums: :banana4: :banana4: :banana4: :banana4: :banana4:



Company Of Heroes 2 FREE on Steam (Again)

06 December 2018 - 08:59 PM

You get another chance to pick up Company Of Heroes 2 on Steam for free. So go get it.



An open letter from EA to the fans of one of the greatest franchises in the world.

14 November 2018 - 10:18 PM

So this is happening, sit down and enjoy the read ;)



Fellow Command & Conquer fans,

A month ago, we let the Command & Conquer™ community know we were bringing the franchise back to the PC, starting with a remaster initiative. The reaction from fans has been amazing, with many of you sharing your favorite C&C moments from the past 23 years. We have been reading these comments and listening intently. And now, we are ready to reveal our first PC offering and how your suggestions are already influencing our approach.


Today, I’m thrilled to tell you we are going back to the beginning. We have decided to remaster Command & Conquer: Tiberian Dawn. And while this is incredibly exciting on its own, we’re also aware of how passionate the community is about the Red Alert universe. So, we will also remaster the original Command & Conquer: Red Alert™. But what about the classic expansion packs you may ask - Covert Ops, Counterstrike, and Aftermath? Well, C&C and Red Alert wouldn’t be the same without them, so all three expansion packs will be bundled with the base games into one remastered collection - without microtransactions.


Now, in addition to the excitement and support of this remaster initiative over the past month, there has also been a healthy skepticism that we can pull this off. How are we possibly going to remaster these titles while maintaining the authenticity of the original experiences? Bottom line, there is no better way to achieve this than to partner with some of the talented developers who brought these original games to life.


So, after years of the fans asking for their involvement, I am humbled to announce that EA is going to partner with Petroglyph Games to develop the C&C remastered collection.

Petroglyph Games includes many of the original developers from Westwood Studios, and some of the most influential members of the original Command & Conquer development team from 1995. Joe Bostic is known as the co-creator of C&C, having also served as the Lead Programmer on Tiberian Dawn and Red Alert. Steve Tall joined Joe as a Lead Programmer on Red Alert, and Ted Morris was the original community manager on the C&C franchise. And Mike Legg contributed to all forms of audio systems at Westwood, having been an employee since 1986! All four members helped start Petroglyph Games in 2003 after the closure of Westwood and are joined by a veteran group of RTS developers from the past 15+ years.


On a personal note, I can tell you the past few weeks have been surreal. During my first visit to Petroglyph, I was able to brainstorm “C&C feel” with Joe, reminisce about the jukebox with Mike, and gab with Steve about whether we should fix the Tib Dawn Harvester AI. Getting to chat C&C with the original developers has been one of the highlights of my gamer journey, and I can’t wait for all the incredible conversations to come.


In addition to the fantastic team at Petroglyph, we will also be partnering with Lemon Sky Studios to help bring these original games to 4k glory. Lemon Sky is one of the premier art studios around the world, with a unique specialty in remastering classic RTS titles. After meeting their team and hearing their passion for C&C, we are incredibly lucky to have them team up with Petroglyph to develop the highest quality C&C possible.


The exciting part is that we haven’t started development yet. The community is literally getting in on the ground floor of this project and have every opportunity to help influence how we build this remastered experience. Please continue to engage on Reddit and community channels and help us create the best possible remasters of C&C and Red Alert!

To kick things off, be sure to read the message below from Joe Bostic, and then watch the video at the bottom for one more surprise…

Welcome Back, Commander!


Jim Vessella



The band is back together folks :D! Hold on to your butts cuz this ride is gonna be good.



New version of GPU-Z now detects fake nVidia cards

17 October 2018 - 03:00 PM

This is more on a software side of things but it's interesting non the less. You all seen it on websites like newegg, amazon, ebay and such there are a bunch of graphic cards that are falsely advertised on  what they are.


Modified BIOS to make the card look  like something else than it is. Cryptocurrency mining has seen many cards snapped up and dumped only to end  up  on auction sites like ebay, so it's very tempting for the seller to modify the BIOS of a low end card and make it appear as a modern higher end card, and make some extra cash in the process knowing most of  people are unaware of the changes and won't even look if the card is modified in any way.



TechPowerUp has released the new version of the GPU-Z software that now has the ability to detect those "fake" modified cards. It's not clear how they've done this but it works.

You can download the new version right now on TechPowerUp website here: https://www.techpowe...hpowerup-gpu-z/


Here's the comparison of how GPU-Z would determine a legitimate nVidia card over a fake one:



This new feature still won't protect buyers from buying a fraudulent GPUs, but it will allow them to determine if the card they bought was fake or modified in any way.


Hats off to you majestic people.