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Sth maybe for rotu


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Hello nN Team

 

No further discussion, right way to topic

 

Now adays i and many nN team are active on rotu, no. of member are increasing too(as per me maximum no. of player was 19

 

1) max 8 turrets can be installed, really not done? we are growing so i thought that we can increase no of turrets? as no. of player increases, everyone cannot install the turrets, yes?

so would like to ask for it.

 

2) what if 80lvl admins can be able to change map too cuz not every time what map we want doesn't be on selecting options, every time die or go spec and wait for the nice map to be optioned

is time taking I guess. So it can be helpful for us too because nowadays @Runny :) and @VooDoo  are so active on rotu that can help in some way.

 

Please Suggest if my points right/wrong and other suggestion too :D

Thank You!!!

 

nN|Lucifier

nN|FTW

PiNK, Substanz, Runny and 1 other like this

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There can be a lot of tweaks done for the zombie server. Like maybe different ranges of weapon for all classes. for example, medic class first 3 weapons are pure useless. Barely get anykills. Fun for a medic starts when you get P90 or AK47U.or, Scout with snipers could get a faster fire rate. Since most bolt action rifles are just pain to shoot.Secondary weapons for all classes, may include some semi/fully automatic pistols. or even twin pistols.. Lots of ideas for ROTU. just need to be implemented, takes time.

 

Ofcourse, more zombies per player; increasing "maybe" exponentially based on how populated the server is. Lets say zombies per players with 5players in server would be less than zombie per player with 15 players; for example

Maps, more maps in rotation. It gets boring with repeated maps. Less waves, and some adjustments to points distribution. because rn, one full map takes atleast an hour. 

Weapons, skinns, perks unlocked on different prestige. Maybe even introduce some BO2/BO3 zombie perks in the mod. There is a lot you can do with zombie server. Wish it was more attended to. 

Hellen, PiNK, Runny and 2 others like this
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I agree with you Voodoo in 100%. You said everything on this threat. Yes classes is for discussion ( because first class in soldier have much to wish.

but that all rotu are set so the number of zombies increases with the waves and the secondary issue is how many players play, Everyone knows that more players will have better  fun.

 First wave u see how much zombies is for one player but its not much here i played on other server where on first wave on one player was 25 zombies  ..we start first wave with 100 zombies ..for me it could be some more zombies on one player on start. But its only my modest opinion. 

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i just recurited 3 guys for the clan and introduced them to rot u'....

im bringing  more people to hide and seek and rotu...

                                                                                                                       :nN: GHOST :nN:

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magic box please... ^^

and short boss zombie level ,can we add additional terrifying zombie boss which looks different and can actully fight and not run arround?

                                                                                                                       :nN: GHOST :nN:

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We have boss zombie on 13th wave. Some years ago i saw special wave with (4-6-8) boss zombie. This special zombies were like big boss but weaker.

 

It was fun running, trying to escape from 4 boss and it was a chance to get some extra money because every shot on boss made us earn upgrade points.

 

I know that rotu waves are random generated, we can add this special wave with a lower %.

 

What do you think about it?

 

 

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