Player Unknown's - Battle Grounds (PUBG) is a Battle Royale originating from the creator of the Battle Royale game-mode in the ARMA series. Who went on to license his game-mode to Sony Online Entertainment for H1Z1. It’s DayZ at a faster pace,
The premise of the game is as follows:
100 players are parachuted into a remote island around 8km x 8km, with nothing but the clothes on their backs. Or in some cases no clothes at all, as you can customise your characters profile.
Players enter a last-man-standing battle where they try to loot and locate weapons, vehicles and supplies in a graphically and tactically rich battleground containing abandoned towns, factories, and military bases. Those still standing are forced into ever-closer proximity within the confines of a deadly, ever-shrinking force-field, as they engage in a fight to the death. For the ultimate prize.......................... a Chicken Dinner?
3 Tiers of items. Different levels of helmets, armour and backpacks as shown above. Helmets and vests reduce damages to head and upper body, respectively, and backpacks will provide more space so players can carry more items
Total of 17 different types of weapons: two pistols, one revolver, a classic pump-action shotgun, a double-barrel shotgun, a semi-automatic shotgun, four types of assault rifles, three SMGs, a LMG, and three sniper rifles. More have since been realised during the weekly/fortnightly updates.
These can be modified with a variety of attachments/ such as compensators, suppressors, scopes, foregrips, extended magazines etc. If you're lucky enough to find silencers then you're on to a winner, winner chicken dinner!
Players will be able to loot most of these weapons from the map, except for some of the more powerful ones, which will only be available from care-package drops during the rounds. Be warned, players will drive round chasing after these and often bait them. Waiting for others like a moth the flame, helplessly attracted to the promise of top notch loot only to be picked off.
Oh did i mention an anti-camping device. Well the game detects when there is a large concentration of players and a bombing area is created. In the hope of flushing them out or killing off a few in the process. A deadly shrinking force field consistently compels players into the center of the play arena
Rounds can usually last around 30mins a time, that is however dependent on how good you are.
If not so good you'll die within the first 2 mins. You begin with nothing but your bare fists to fight with, the tension mounts during the descent as you get a good look at the swarm of players in your vicinity. Things really pick up the moment you hit the ground, as everybody scrambles for weapons and gear and the killing begins right from the get-go. Failing to find a weapon in the opening minutes is often a death sentence.
There are 2 weather dynamics- clear and sunny or thunder and rain. They are automatically generated. I'm hoping for a snow mod with camouflage and where breathing heavily with condensation from your breath giving your position away.
You can play solo, due or squads (4 person) teaming up with your steam friends or being part of a random group. Callout and co-operation are the key to survival in either scenario.
Headphones are a must!!! Makes locating shots and players footsteps when they enter your building so, so easy. Be warned it can be quiet too quiet with periods of terrifying solitude.... then BOOM, one shot scares the living daylights out of you and 9/10 times you're dead! You learn how to check for traces of other players - open doors; a weapon on the floor, but no ammo; a fallen player’s loot crate. Or something more obvious: movement in a window or the sound of a distant vehicle.
Style of play varies, some like moving slowly along the borders to pick off stragglers as they rush into the open to avoid the oncoming barrier, or even hide in a building until you absolutely have to move, letting everyone else kill each other so you don’t have to. An aggressive approach is just as viable as a cautious defense, and the practicality of both play styles is liberating, bringing new sets of challenges to each round. Personally towards the end it's all about position, if you can find a good spot or building to hide/camp in the closing circle, you'll do well.
Custom Servers also available, however I've not tried yet.
There is talk of more server support and dedicated ones but as the game is still in Early Access it's a working progress.
Mod support is encouraged. The developers are keen to promote this, players will have the full use of assets and can create their own content for inclusion in their mods, using the Unreal Engine devkit.
Currently there's a zombie mod on test.
Not wanting to boast but my current ranking in the solo EU Server is/was sub 1000, which tbh for me is amazing! Hoping for a top10 ^^
Lastly equip your self with the PAN!!! It will save your life by deflecting the odd bullet. Yes a frying pan can save your life.
"I am one with the Pan and the Pan is with me, I am one with the Pan and the Pan is with me, "
It's the most brilliant yet frustrating game at the same time. Players can spend ages acquiring great loot and in an instant over without even utilising it. This makes for it's totally addictive facet and you'll analyse every minute, every decision and what could of been.
PUBG gets your heart racing, one moment you can be calming running through the woods or looting a building then .....BOOM your dead! The tension at times is unbearable, taking cover behind a tree wondering who will blink or peak first. Making it to the top 10 in a round is a great achievement and not done easily. Hours of perseverance and you'll be rewarded.
Playing with the graphic settings on Ultra makes for a fully immersive and spectacular experience to to say the least. The scenery, content and detail is unbelievable.
Now I won't tell a lie, like all early access games it has it's teething problems from minor items like no leaderboards, to the extreme no access. Persevere with it if it happens to you.
Overall, it’s a relatively smooth experience, especially when compared to most early access games. The gameplay is now is strong enough to stand on it's own. I’d love to see additional features in the final version - including custom servers, new maps, and a separate practice range for getting accustomed to individual guns. Although there is a 1/2min warm up whilst you wait for the server to populate with 100 players. It took me a while until I could actually down players.
It is by far the best game of the year by a country mile for me! I would whole heartedly recommend you guys give it a go.
Thanks for reading, hopefully I'll see some of you on the plane soon.
Steam - Rinzler87
Now you might be thinking.... Batman has a mac, how can he play this?
Well I've rejoined the dark side of PC. My collection of Mac's is still here and not going anywhere.
My New set up