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Heya

 

I was thinking about that useless 7 kill streak on Crossfire, and it would be nice (in my opinion ofc) to enable Heli or to remove 7 kill streak if it's posible...

 

FOR EXAMPLE: i have 5 kill streak, and no good position to call airstrike, i continue to shoot and get two more kills and then my kill streak is useless

 

I think it ruins our scores and gameflow 

 

Feel free to comment and tell what u guys think :)

RomanEmpire, Tino, Bennoo and 2 others like this
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As annoying as the the default heli can be at times I wouldn't mind seeing a weaker one on our servers. We can control it to some degree in the server.cfg Iike I used to on our old Nn server.

 

These are the helicopter setting that can be tweaked

// ------------------------------------------------------------------------------------------

// Helicopter Settings

// ------------------------------------------------------------------------------------------

set scr_heli_maxhealth "600" //[Health of the heli. Lesser vaule = easir to shoot down. default 1300]

set scr_heli_target_recognition ".75" //[percentage of your body that has to be shown before helicopter can attack you (Default .5)]

set scr_heli_armor "100" //

set scr_heli_armor_bulletdamage "0.3" //

set scr_heli_attract_range "4096" //

set scr_heli_attract_strength "1000" //

set scr_heli_hardpoint_interval "180" //

set scr_heli_health_degrade "0" //

set scr_heli_loopmax "1" //[setting to "0", Chopper enters the map, then leaves again right away, without targetting any players]

set scr_heli_missile_engage_dist "2000" //

set scr_heli_missile_friendlycare "256" //

set scr_heli_missile_max "3" //

set scr_heli_missile_regen_time "10" //

set scr_heli_missile_rof "5" //

set scr_heli_missile_target_cone "0.3" //

set scr_heli_rage_missile "5" //

set scr_heli_target_spawnprotection "5" //

set scr_heli_targeting_delay "0.5" //

set scr_heli_turret_engage_dist "1000" //

set scr_heli_turret_spinup_delay "0.75" //

set scr_heli_turretClipSize "40" //[this one if set to 0 the Heli will not fire at all. It will still shoot rockets]

set scr_heli_turretReloadTime "1.5" //

set scr_heli_visual_range "3500" //

Walter, Substanz and Runny like this

http://i.imgur.com/Sh5FS5q.png

http://i.imgur.com/qAoHeKj.gif?1

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As annoying as the the default heli can be at times I wouldn't mind seeing a weaker one on our servers. We can control it to some degree in the server.cfg Iike I used to on our old Nn server.These are the helicopter setting that can be tweaked// ------------------------------------------------------------------------------------------// Helicopter Settings// ------------------------------------------------------------------------------------------set scr_heli_maxhealth "600" //[Health of the heli. Lesser vaule = easir to shoot down. default 1300]set scr_heli_target_recognition ".75" //[percentage of your body that has to be shown before helicopter can attack you (Default .5)]set scr_heli_armor "100" //set scr_heli_armor_bulletdamage "0.3" //set scr_heli_attract_range "4096" //set scr_heli_attract_strength "1000" //set scr_heli_hardpoint_interval "180" //set scr_heli_health_degrade "0" //set scr_heli_loopmax "1" //[setting to "0", Chopper enters the map, then leaves again right away, without targetting any players]set scr_heli_missile_engage_dist "2000" //set scr_heli_missile_friendlycare "256" //set scr_heli_missile_max "3" //set scr_heli_missile_regen_time "10" //set scr_heli_missile_rof "5" //set scr_heli_missile_target_cone "0.3" //set scr_heli_rage_missile "5" //set scr_heli_target_spawnprotection "5" //set scr_heli_targeting_delay "0.5" //set scr_heli_turret_engage_dist "1000" //set scr_heli_turret_spinup_delay "0.75" //set scr_heli_turretClipSize "40" //[this one if set to 0 the Heli will not fire at all. It will still shoot rockets]set scr_heli_turretReloadTime "1.5" //set scr_heli_visual_range "3500" //

This.. Subs think to add those lines
Walter likes this
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@@Runny : it's by this way that i've disabled it. 

 

At my taste, Helicopter is just a pain and forces people on camping + heli is the best spawnkiller.

 

As for killcam, i won't add something on the crossfire which became popular with this configuration.

 

Anyway, we're able to make a second one, softcore, killcam and helicopter, plus all the features you would like to see on.

 

@@Walter : this way of heli usage, has been also created to avoid too much airstrike.

 

Thx for your good suggestions ♥

 

Best Regards

 

Sub

Badass, Lucifier, For_Honor and 4 others like this
 Gm3eMuy.pngsub-darkmessiah.GIF
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Hardcore heli needs sorting too guys. I end up waiting until I can get a airstrike and usually die waiting. Can you enable or lose it please. Either that or make it 10-15 streak and then make it an armoured assault heli that will kill loads :)

 

Alright maybe not an armoured assault one, but just a normal kill a few players one. PPPLLLEEEAAASSSEEE Subz ;)

Runny likes this
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